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Batma

   (23 reviews)
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"Batma" (N). It goes on and on, but don't give up. There is a huge surprise at the end.


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This is not a map. 1/5

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This map kind of reminds me of teh suck. 0/5

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Unknown date

  
vomit

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Guest

Unknown date

  
this is a good level

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Guest

Unknown date

  
HISSSSSSSSSSSSSSSS! ~Csonicgo

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Unknown date

  
Utter shit.

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Unknown date

  
The fuck is this!? Rated FAGGOT/5. Stupid dick, your not the juggernaught at mapping! Go do something else. Even a 6 year old could do better.

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Unknown date

  
I found it funny! 5/5 - Optimus

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Unknown date

  
I find it funny that people are still playing Ruba's maps, even the old ones. All though this has nothing to do with Batman like one reviewer has put, why was it even titled with that name? This was fairly easy to play in a room shaped like an endless "S." 1/5 for at least killing about 5 minutes of my time with nothing better to do.

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OMG 0/5 - alien111

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Holy Moly, Ruba Does it AGAIN!. At least it gets one star for better than nothing architecture. -PC

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Guest

Unknown date

  
cool map bro

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Guest

Unknown date

  
a little smile is not enough, ruba you have some nice ideas, just do a real and good map 1/5

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Guest

Unknown date

  
It's a long S-shaped winding passage that goes on and on, as promised. At the end, one of the walls raises up and you are confronted by a group of cacodemons and a cyberdemon; but they are safely behind bars. The cyberdemon kills the cacodemons. You can just flip the switch and exit. The level has nothing to do with Batman; the surprise at the end isn't clever or funny.

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Unknown date

  
I thought it was funny, you guys take it to seriously

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Unknown date

  
Ruby should stop mapping and take up a better passtime. Like suicide. 1/5

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ROFL MAOH a billions-of-millions of cacodemons + eins cyberdemon = teh fuck!

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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