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Switch Stampede

   (39 reviews)
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Guest

About This File

Someone in #zdoom asked me to make this a few months ago, and someone in #dmclub asked me to upload it for some reason.


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Guest

Unknown date

  
Easiest Doom wad ever made.. Aside from the ones where the exit is behind you with an unkeyed Blue door.

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Guest

Unknown date

  
Whoah.

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Guest

Unknown date

  
Jeebus christ, and I was dumb enough to finish it too. That was the cruelest map i've ever done and I had a heart attack as a reward. THREE THUMBS UP

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Guest

Unknown date

  
I want that minute of my life back

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Guest

Unknown date

  
GODDAMN SCREAMERS

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Guest

Unknown date

  
Greatest map in Doom history!

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Guest

Unknown date

  
roflgator

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Guest

Unknown date

  
I think the end lowered my otherwise meh'ish vote a bit more...

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Guest

Unknown date

  
boring as hell...

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mrthejoshmon

Unknown date

  
I made a disk copy of this so I could wipe my ass with it

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Guest

Unknown date

  
This could have been slightly amusing, if the amount of switches was dropped to half. 1/5

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Guest

Unknown date

  
Im never going to make an map with switches ever again damn screamers.

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Guest

Unknown date

  
Masterful.

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Guest

Unknown date

  
Too many switches, but this map is good for scaring the hell out of others.

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Guest

Unknown date

  
"puke 2" for a quickie finish :) -cccp_leha

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Guest

Unknown date

  
...Yeah. 2/5

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Guest

Unknown date

  
I finished it, the reward(SCREAMER) sucked. Somebody should make a megawad contains loads of switches instead of enemies. unlike this wad, which insane amounts of switches used in a single map.

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Guest

Unknown date

  
Incredible. Easily in my top 3 WADs of this year. First map that has made me literally LOL. - 5/5 - Mr_Person

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Guest

Unknown date

  
BEST EVER LOLZ -th0r

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Guest

Unknown date

  
It's wads like these that really reflect how far Doom mapping has come in the last ~10 years. Good work, 5/5. -Tango

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Guest

Unknown date

  
Great music and gameplay.Awesome.I will play it every day.

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Guest

Unknown date

  
a joke which is not so good, there is nothing special at the end, a map you will never forget 0.5/5

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Guest

Unknown date

  
most ANNOYING map I've ever played in my life, and the thing in the end wasn't even scary. 1/5 because the idea of the map is good.

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Guest

Unknown date

  
Good points -I liked the switch counter Bad points -No enemies -No puzzles -No skill involved whatsoever (even in the creation) -Ends in a screamer -Wastes a lot of time

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Guest

Unknown date

  
Is it me or is this like, the worst wad ever? lol...

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  • File Reviews

    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
    • By Summer Deep · Posted
      A very decent challenge. Took me about half a dozen attempts to crack it on UV. The wad is from 2015, but could just as well have been from around 1997. Solid, traditional classic Dooming.
    • By riderr3 · Posted
      The visual level design here is mostly similar to Plutonia and its unofficial sequels PL2 and PRCP. But it is by no means a gameplay part, since for example the gameplay in the first maps revolves around ammo shortage with not so much opposition (although it was tight in places, I admit), while the latter maps are somewhat reminiscent of slaughterwads with a bunch of ammunition and opponents.   The same applies to the size of the maps - the first ones can be completed in 6-7 minutes, while the last ones takes 15-20 minutes to complete. Although this could be explained by a kind of progress, despite the fact that even MAP12 (the first map in wad) is not a walk in the park.   I am not opposed to forced pistol-start (maybe even for), but usually if the levels should be completed in this way, they should be better balanced, as the ability to store things from previous levels is discarded.
      And again, I repeat as previous speakers - perhaps some arch-viles were even superfluous. This is especially noticeable when you go through the same room several times.
    • By Spectre01 · Posted
      Mostly enjoyable set in vein of "Plutonia but harder" and with larger fights. Visuals are often minimalistic, with combat being the focus of making the maps interesting. Expect plenty of Viles to resurrect what you kill and forced pistol starts on every map. 3/5
    • By Walter confetti · Posted
      Pretty nice map, some parts are been a little rushed out like the columns texture alignment, but overall the structure and the layout is pretty cool!
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