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Untitled

   (46 reviews)
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Mauzki

  
Just a terrible jokewad.

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Guest

Unknown date

  
good memories from the year i almost died in. 5/5

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Guest

Unknown date

  
It's a neat jokewad, but does get extremely frustrating when it comes to UNSKIPPABLE CUTSCENES. And whilst it may have neat novel ideas, the jokes and stuff really aren't that funny. Good work though. ~TawmDeeeeeeeee

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Guest

Unknown date

  
The first and maybe second maps suck, but the rest were great. I especially liked the challenge of chip level, that was one surreal experience.

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Guest

Unknown date

  
Legendary. I love it all. It freaked me out at first with all the bouncing plasma balls.

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Guest

Unknown date

  
I’ve played around 500 Doom wads until now in my life and this is by far the funniest of them all. It’s a masterpiece, and if you have the patience for some cut scenes (and some time for God), you should play this without hesitation! (It's not a joke wad, btw, it's art, kind of a meta wad) 5/5 -Milian

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Guest

Unknown date

  
Haven't I rated this yet? Well... that one made me laugh hard. Excellent job here wills. 5/5 -Moti

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Guest

Unknown date

  
In credits: "God - Herself" WAIT, WHAT? Still, Wills jokewads are the best.

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Guest

Unknown date

  
*_*

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Guest

Unknown date

  
wtf is this??? Terry's map??

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Guest

Unknown date

  
I like it, but there's nothing really unique about it compared to other jokewads. For that, I give it four stars. -deathz0r

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NuMetalManiak

Unknown date

  
this was awesome as fuck to play.

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Guest

Unknown date

  
The Sky May Be still bewitches me after all this time. And so does big-bust model Kim Eternity. This level bewitches me too, because it doesn't work; it tells me that there is a decorate error on line 538. Which version of Zdoom should I be using?

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Guest

Unknown date

  
5/5

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Guest

Unknown date

  
Lmfao, I loved it. Gave me a good laugh. Map05 FTW.

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Guest

Unknown date

  
Funny stuff!, a good Jokewad. Especially that crappy city map with the brown ocean surrounding it. 4/5 -PC

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Unknown date

  
One of wills' first jokewads of the archive. humorous indeed 4/5 -The Vindicator. BTW: Pinky's ass should get a life instead of giving 0 stars to this author.

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Guest

Unknown date

  
Haven't you understood yet that we're all fed up of this shitty maps called jokewads? 0/5

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Guest

Unknown date

  
Funny wad!

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Guest

Unknown date

  
5/5 for making me laugh with[not AT] a jokewad for a change. FUNNY STUFF!! -d.d.koop

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Guest

Unknown date

  
crap 5/5

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Guest

Unknown date

  
great,very funny.5/5

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Guest

Unknown date

  
haha... is the game supposed to unexpectedly crash during the huge imp fight? lolz! -z34chris

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Guest

Unknown date

  
That's possibly the ONLY way my sause monsters can be used. 5/5 - Cutty

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Guest

Unknown date

  
i love joke maps. only the very best, and joke mods are worth my time. 5/5 doom rules. Admiral Xolzo (starwars, halo, doom)

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  • File Reviews

    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
    • By Summer Deep · Posted
      A very decent challenge. Took me about half a dozen attempts to crack it on UV. The wad is from 2015, but could just as well have been from around 1997. Solid, traditional classic Dooming.
    • By riderr3 · Posted
      The visual level design here is mostly similar to Plutonia and its unofficial sequels PL2 and PRCP. But it is by no means a gameplay part, since for example the gameplay in the first maps revolves around ammo shortage with not so much opposition (although it was tight in places, I admit), while the latter maps are somewhat reminiscent of slaughterwads with a bunch of ammunition and opponents.   The same applies to the size of the maps - the first ones can be completed in 6-7 minutes, while the last ones takes 15-20 minutes to complete. Although this could be explained by a kind of progress, despite the fact that even MAP12 (the first map in wad) is not a walk in the park.   I am not opposed to forced pistol-start (maybe even for), but usually if the levels should be completed in this way, they should be better balanced, as the ability to store things from previous levels is discarded.
      And again, I repeat as previous speakers - perhaps some arch-viles were even superfluous. This is especially noticeable when you go through the same room several times.
    • By Spectre01 · Posted
      Mostly enjoyable set in vein of "Plutonia but harder" and with larger fights. Visuals are often minimalistic, with combat being the focus of making the maps interesting. Expect plenty of Viles to resurrect what you kill and forced pistol starts on every map. 3/5
    • By Walter confetti · Posted
      Pretty nice map, some parts are been a little rushed out like the columns texture alignment, but overall the structure and the layout is pretty cool!
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