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Torment and Torture 3 Fortress of Damnation

   (44 reviews)
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About This File

The latest successor in the TNT series. As known, you will encounter a lot of ZDoom effects, neat detailed areas and of course scripting :) (not included are the many surprises placed in the map :D


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Unknown date

  
Final in the TNT trilogy (as of 2007/4/24) and it's another gem. Nice work Daniel. See also TNT1(id=14579) and TNT2(id=14578). 4/5

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Unknown date

  
Absolutely astonishing!!!!

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Guest

Unknown date

  
I say it again: This is brilliant!!

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Guest

Unknown date

  
Just legendary. TNT is THE GREATEST!!

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Guest

Unknown date

  
As good and TNT2 (very good), but don't miss the newer TNT:LE (released 7/30/04) and City Of Damned (released 5/15/04), those are great too! (Ignore my review of City Of Damned that said it was the worst map ever, as I loved it, I just wanted to post a silly review so I could laugh at other people's camments about how truly false that statement is - I've seen them do that to other people and just wanted to see it done to me). - Kak Home

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Unknown date

  
The best TNT wad so far (Hell, it is also the only one worth getting!) 3.5/5 - Death-Ruler

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Unknown date

  
very good indeed, tend to lag a bit in some detailed areas (zDoom needs imporvement on this side, it's not good to lag more that Far Cry and more complicated other stuff )

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Unknown date

  
one word: UBERNESS!! this is my favorite TNT up to date. It's as good as TNT2 and I can't wait tell TNT4:Havoc. This provides some good challenges here and there.

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Unknown date

  
One of the top 3 Zmaps of all time -Curunir

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Unknown date

  
Excellent wad, very immersive, I am usually not a ZDoom fan, but here I must admit it's used very neatly. Also, for map01 music, I think it's been extracted from "Crusader : No Remorse" as well as the computer "bip" sounds. Crusader is a cool game, I used to play it a lot. 5/5 PerOxyd

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Unknown date

  
Solid as a rockstar.

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Guest

Unknown date

  
I love the environments for this wad! They are very detailed, and come across as real, for doom anyway.

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Unknown date

  
This is quite impressive. It has a nice hellish atmosphere, created by a very good music, nice new textures and new monsters. The difficulty is perfect, challenging at times, but never frustrating, except for a certain shortage of ammo. This is very good work and I'm looking forward to playing more maps by Tormentor. 4.5/5 -Milian

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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