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Torment and Torture 3 Fortress of Damnation

   (44 reviews)
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About This File

The latest successor in the TNT series. As known, you will encounter a lot of ZDoom effects, neat detailed areas and of course scripting :) (not included are the many surprises placed in the map :D


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Unknown date

  
Final in the TNT trilogy (as of 2007/4/24) and it's another gem. Nice work Daniel. See also TNT1(id=14579) and TNT2(id=14578). 4/5

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Unknown date

  
Absolutely astonishing!!!!

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Unknown date

  
I say it again: This is brilliant!!

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Guest

Unknown date

  
Just legendary. TNT is THE GREATEST!!

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Unknown date

  
As good and TNT2 (very good), but don't miss the newer TNT:LE (released 7/30/04) and City Of Damned (released 5/15/04), those are great too! (Ignore my review of City Of Damned that said it was the worst map ever, as I loved it, I just wanted to post a silly review so I could laugh at other people's camments about how truly false that statement is - I've seen them do that to other people and just wanted to see it done to me). - Kak Home

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Unknown date

  
The best TNT wad so far (Hell, it is also the only one worth getting!) 3.5/5 - Death-Ruler

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Unknown date

  
very good indeed, tend to lag a bit in some detailed areas (zDoom needs imporvement on this side, it's not good to lag more that Far Cry and more complicated other stuff )

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Unknown date

  
one word: UBERNESS!! this is my favorite TNT up to date. It's as good as TNT2 and I can't wait tell TNT4:Havoc. This provides some good challenges here and there.

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Unknown date

  
One of the top 3 Zmaps of all time -Curunir

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Unknown date

  
Excellent wad, very immersive, I am usually not a ZDoom fan, but here I must admit it's used very neatly. Also, for map01 music, I think it's been extracted from "Crusader : No Remorse" as well as the computer "bip" sounds. Crusader is a cool game, I used to play it a lot. 5/5 PerOxyd

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Unknown date

  
Solid as a rockstar.

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Unknown date

  
I love the environments for this wad! They are very detailed, and come across as real, for doom anyway.

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Unknown date

  
This is quite impressive. It has a nice hellish atmosphere, created by a very good music, nice new textures and new monsters. The difficulty is perfect, challenging at times, but never frustrating, except for a certain shortage of ammo. This is very good work and I'm looking forward to playing more maps by Tormentor. 4.5/5 -Milian

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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