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Torment and Torture 3 Fortress of Damnation

   (44 reviews)
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About This File

The latest successor in the TNT series. As known, you will encounter a lot of ZDoom effects, neat detailed areas and of course scripting :) (not included are the many surprises placed in the map :D


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Unknown date

  
Final in the TNT trilogy (as of 2007/4/24) and it's another gem. Nice work Daniel. See also TNT1(id=14579) and TNT2(id=14578). 4/5

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Unknown date

  
Absolutely astonishing!!!!

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Unknown date

  
I say it again: This is brilliant!!

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Unknown date

  
Just legendary. TNT is THE GREATEST!!

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Unknown date

  
As good and TNT2 (very good), but don't miss the newer TNT:LE (released 7/30/04) and City Of Damned (released 5/15/04), those are great too! (Ignore my review of City Of Damned that said it was the worst map ever, as I loved it, I just wanted to post a silly review so I could laugh at other people's camments about how truly false that statement is - I've seen them do that to other people and just wanted to see it done to me). - Kak Home

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Unknown date

  
The best TNT wad so far (Hell, it is also the only one worth getting!) 3.5/5 - Death-Ruler

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Unknown date

  
very good indeed, tend to lag a bit in some detailed areas (zDoom needs imporvement on this side, it's not good to lag more that Far Cry and more complicated other stuff )

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Unknown date

  
one word: UBERNESS!! this is my favorite TNT up to date. It's as good as TNT2 and I can't wait tell TNT4:Havoc. This provides some good challenges here and there.

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Unknown date

  
One of the top 3 Zmaps of all time -Curunir

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Unknown date

  
Excellent wad, very immersive, I am usually not a ZDoom fan, but here I must admit it's used very neatly. Also, for map01 music, I think it's been extracted from "Crusader : No Remorse" as well as the computer "bip" sounds. Crusader is a cool game, I used to play it a lot. 5/5 PerOxyd

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Unknown date

  
Solid as a rockstar.

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Unknown date

  
I love the environments for this wad! They are very detailed, and come across as real, for doom anyway.

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Unknown date

  
This is quite impressive. It has a nice hellish atmosphere, created by a very good music, nice new textures and new monsters. The difficulty is perfect, challenging at times, but never frustrating, except for a certain shortage of ammo. This is very good work and I'm looking forward to playing more maps by Tormentor. 4.5/5 -Milian

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  • File Reviews

    • By Mizuki_Jun10 · Posted
      Surprising even, one of the newest community maps out there, 1994, wow, but it's still a bad map, the encounters are interesting, the layout is the most superior aspect here, but it still doesn't support the technical errors that even for 1994 were already guaranteed by the original DOOM maps. Weird textures, lack of variety, lack of a more interesting design than platforms going down or going up in the dark, some moments were really fun like the dark cave itself, but the fun lasts very little, with spaces that are too tight, and a shallow exploration.
    • By Mizuki_Jun10 · Posted
      I love Quake, it's my favorite Shooter, and I totally forgive the lack of detail and technical refinement that Mapper concluded here, but I have to say that even though the map is still recognizable compared to the classic E1M1 from Quake... The map just doesn't have such a refined texturing, a good light variation, and many of the areas don't even carry the classic Quake identity, as the best example: The part where we get the Nailgun, there aren't even monsters and an encounter with Zombiemans in that room , there is very little positive to consider here unfortunately, but it was a bit fun in some parts. Either way, there are a lot of negative things that make it impossible to ignore while playing the level, a horrible map, how sad.
    • By Mizuki_Jun10 · Posted
      Normally I would define these two maps as maps with interesting premises whose execution does not positively complement the result, Chicken.wad has such a simple layout that it is disappointing at first sight, which keeps you at a higher height than Cyberdemons that you They wait in sectors that flash between dark and very light, I can only be direct in saying that although the battle between the Cyberdemons is fun, the map doesn't present you with anything other than that, and it is even impossible to cross the other side of the bridge endless to eliminate the rest of Cyberdemons. Completing Chicken (Even though Chicken doesn't have an exit on his map.).   Let's go to Gangstar.wad, you can see a somewhat open space, different from the previous experience, but with the classic theme of a UAC warehouse style E2M2 from DOOM, but the boxes here are a little distorted? (Perhaps spacetime begged the mappers not to finish the maps so it distorted the map space causing this visual curse.) As much as the open spaces of the map are fun to navigate, the fun is short-lived with several of the structures being distorted. carrying with them ill-adjusted texturing. Clearly a superior map to the previous one, but unfortunately still poor, the repetitiveness of the texturing, plus a bland design and several other missing details, make this map yet another disappointment unfortunately.   The verdict is that both maps are completely disposable, I would love for the mappers to continue with their work after such complicated work, so they would at least be able to build more and improve the quality of their design work.
    • By Devalaous · Posted
      One of the classic megawads, and the successor to TNT Evilution. I've played this several times over the years, and its grown on me more with each play as my tastes mature.   Still has a bunch of maps that got me killed in 2024, after ive finished stuff like HR and AV, and plenty of maps are memorable. Only real downsides is some of the levels have little content, showing its age.
    • By Walter confetti · Posted
      One of the earliest Doom user maps and It shows. Despite the raw and empty design, the author take a good use of 3D space creating a small fortress surrounded by mountains, the level Is fun to play and not hard. A fancy escapade and a piece of modding history.
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