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Torment and Torture 2 Armory of Pain

   (49 reviews)
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About This File

Amazing, almost one year after my victory in the NewDoom WIAW (Wad In A Week) Contest, the Torment & Torture Series goes round 2 :) Outstanding effects, unbelievable scenery and a lot of guts and bones keep your fingers chili hot :P


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Unknown date

  
Excellent sequel to TNT1 (id=14579). Lots of work has gone into these, and is well worth the download. BTW: this TNT series is pretty hard, so girlie's and jokewad enthusiasts stay away! 4/5

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Unknown date

  
The best ZDoom WAD I've played to date! Excellent in every way, and even better than its already excellent predecessor. The music is awesome. If this isn't among the best ZDoom WADs ever, than I'd like to see what's better. 15/5, so I just voted 5/5. Good work again, Tormentor667! :) *worship, worship* --WinstonSmith6079

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Unknown date

  
Way too long, gameplay quite boring.

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Unknown date

  
Amazing atmosphere, fabulous effects, outstanding details, great gameplay, all in all a great addition to the archive! Can't wait for TNT3!

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Unknown date

  
A work of genius! -Curunir

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Unknown date

  
great stuff :)

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Unknown date

  
Reminds me of Quake style whyle throwing in great new suprises at the same time - an AMAZING wad! Don't forget to download (and play) - tnt3.zip (released 4/5/03), tcotd.zip (released 5/15/04), and tntle.zip (released 7/30/04) while you are at it! - Kak Home

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Unknown date

  
Absolutely amazing wad, keep up the good work
dude :)

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Unknown date

  
great effects like sound and lightning, the design is very good (the lava river,..), although very dark in many places, the gameplay is ok, certainly a must play 4/5

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Unknown date

  
It's, in ways, like Quake. Dark, atmospheric, and
spooky as hell. Great job :)

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Unknown date

  
It's as long as boring

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Unknown date

  
Health and ammo should have been more well balanced, but other than that, this is a stunning map.

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Unknown date

  
This has a similar gothic-style look to its predecessor, and has more Zdoom features. I have never been a fan of stealth monsters. The level is very stylish although the gameplay isn't much to my taste; there's a lot of switch-flicking to open distant doors, there are about half a dozen small dark crate mazes, and the new monsters tend to infight each other immediately. And it's very dark, all the time. But it looks fab and would have been state of the art back in 2002.

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Unknown date

  
Tormenting. Its really astonishing and hard but fun all the way to the end. Keep sharp! 5/5

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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