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Torment and Torture 2 Armory of Pain

   (49 reviews)
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Amazing, almost one year after my victory in the NewDoom WIAW (Wad In A Week) Contest, the Torment & Torture Series goes round 2 :) Outstanding effects, unbelievable scenery and a lot of guts and bones keep your fingers chili hot :P


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Guest

Unknown date

  
Excellent sequel to TNT1 (id=14579). Lots of work has gone into these, and is well worth the download. BTW: this TNT series is pretty hard, so girlie's and jokewad enthusiasts stay away! 4/5

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Unknown date

  
The best ZDoom WAD I've played to date! Excellent in every way, and even better than its already excellent predecessor. The music is awesome. If this isn't among the best ZDoom WADs ever, than I'd like to see what's better. 15/5, so I just voted 5/5. Good work again, Tormentor667! :) *worship, worship* --WinstonSmith6079

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Unknown date

  
Way too long, gameplay quite boring.

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Guest

Unknown date

  
Amazing atmosphere, fabulous effects, outstanding details, great gameplay, all in all a great addition to the archive! Can't wait for TNT3!

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Unknown date

  
A work of genius! -Curunir

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Guest

Unknown date

  
great stuff :)

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Guest

Unknown date

  
Reminds me of Quake style whyle throwing in great new suprises at the same time - an AMAZING wad! Don't forget to download (and play) - tnt3.zip (released 4/5/03), tcotd.zip (released 5/15/04), and tntle.zip (released 7/30/04) while you are at it! - Kak Home

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Guest

Unknown date

  
Absolutely amazing wad, keep up the good work
dude :)

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Unknown date

  
great effects like sound and lightning, the design is very good (the lava river,..), although very dark in many places, the gameplay is ok, certainly a must play 4/5

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Unknown date

  
It's, in ways, like Quake. Dark, atmospheric, and
spooky as hell. Great job :)

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Unknown date

  
It's as long as boring

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Guest

Unknown date

  
Health and ammo should have been more well balanced, but other than that, this is a stunning map.

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Guest

Unknown date

  
This has a similar gothic-style look to its predecessor, and has more Zdoom features. I have never been a fan of stealth monsters. The level is very stylish although the gameplay isn't much to my taste; there's a lot of switch-flicking to open distant doors, there are about half a dozen small dark crate mazes, and the new monsters tend to infight each other immediately. And it's very dark, all the time. But it looks fab and would have been state of the art back in 2002.

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Unknown date

  
Tormenting. Its really astonishing and hard but fun all the way to the end. Keep sharp! 5/5

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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