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Torment and Torture

   (49 reviews)
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About This File

My Addition to the "Wad in a Week" Contest for NewDoom! The Map is very hard to play! There are a lot of monsters! But normally, you have always enough ammo to kick their ass!


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Guest

Unknown date

  
mediocre and very boring

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Guest

Unknown date

  
Not bad, this is worth the download. The end is a let down.

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Guest

Unknown date

  
Excellent work. I too got stuck in the library! Love these tough wads... 4/5

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Guest

Unknown date

  
it was good untill i got locked in the stupid blue key room and spedt 20 minits trying to figure out how to get the hell out 2/5

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Guest

Unknown date

  
Tormentor always does a great job, this is no exception.

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Guest

Unknown date

  
Too much brown, avoid.

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Guest

Unknown date

  
For those who got stuck: You have to enter the room with the Arch-viles still alive, the door shuts, so kill them inside the room, the door opens. I also had to restart due to this. Otherwise, the level is OK, but nothing spectacular. My 3.5 stars should still be understood as a token of my appreciation.

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Guest

Unknown date

  
This WAD rocks! Fighting the archviles in the library made me sweat! But that was nothing when I entered the demonic cathedral Jezus H. Christ! I was sooo glad when I reached the end, having killed so many denizens of Hell, beating the game. 5/5! --WinstonSmith6079

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Guest

Unknown date

  
a great map, unfortunately too hard 4.5/5

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Guest

Unknown date

  
Not as good as the sequels but still a MUST DOWNLOAD ! :)

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Guest

Unknown date

  
Great Job, nice map :D

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Guest

Unknown date

  
Great, nice variety of locations and cool atmosphere make the prequel of TNT2 a nice addition to my archiv :)

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Guest

Unknown date

  
Eh....not as good as the sequal.But it's decent.

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Guest

Unknown date

  
What is this obsession with ass? Monster ass? This is a good-looking level with lots of action, although it's a bit copy-and-paste at times (understandably, though). I got stuck in the upper library; after killing the three arch-viles and getting the blue key, the exit didn't open no matter what I pressed or shot. The electrical sparky noise from Quake II sure is popular. Tempel is not a word. It is possible to use too many exclamation marks.

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Guest

Unknown date

  
For a map made in a weekend, its pretty damn good. Its purely entertaining. Fun Fun Fun 4/5!

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Unknown date

  
This is a very high quality map; underrated as always. 5 stars - Starburst.

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  • File Reviews

    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
    • By Summer Deep · Posted
      A very decent challenge. Took me about half a dozen attempts to crack it on UV. The wad is from 2015, but could just as well have been from around 1997. Solid, traditional classic Dooming.
    • By riderr3 · Posted
      The visual level design here is mostly similar to Plutonia and its unofficial sequels PL2 and PRCP. But it is by no means a gameplay part, since for example the gameplay in the first maps revolves around ammo shortage with not so much opposition (although it was tight in places, I admit), while the latter maps are somewhat reminiscent of slaughterwads with a bunch of ammunition and opponents.   The same applies to the size of the maps - the first ones can be completed in 6-7 minutes, while the last ones takes 15-20 minutes to complete. Although this could be explained by a kind of progress, despite the fact that even MAP12 (the first map in wad) is not a walk in the park.   I am not opposed to forced pistol-start (maybe even for), but usually if the levels should be completed in this way, they should be better balanced, as the ability to store things from previous levels is discarded.
      And again, I repeat as previous speakers - perhaps some arch-viles were even superfluous. This is especially noticeable when you go through the same room several times.
    • By Spectre01 · Posted
      Mostly enjoyable set in vein of "Plutonia but harder" and with larger fights. Visuals are often minimalistic, with combat being the focus of making the maps interesting. Expect plenty of Viles to resurrect what you kill and forced pistol starts on every map. 3/5
    • By Walter confetti · Posted
      Pretty nice map, some parts are been a little rushed out like the columns texture alignment, but overall the structure and the layout is pretty cool!
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