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Torment and Torture

   (49 reviews)
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About This File

My Addition to the "Wad in a Week" Contest for NewDoom! The Map is very hard to play! There are a lot of monsters! But normally, you have always enough ammo to kick their ass!


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Guest

Unknown date

  
mediocre and very boring

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Guest

Unknown date

  
Not bad, this is worth the download. The end is a let down.

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Guest

Unknown date

  
Excellent work. I too got stuck in the library! Love these tough wads... 4/5

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Guest

Unknown date

  
it was good untill i got locked in the stupid blue key room and spedt 20 minits trying to figure out how to get the hell out 2/5

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Guest

Unknown date

  
Tormentor always does a great job, this is no exception.

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Guest

Unknown date

  
Too much brown, avoid.

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Guest

Unknown date

  
For those who got stuck: You have to enter the room with the Arch-viles still alive, the door shuts, so kill them inside the room, the door opens. I also had to restart due to this. Otherwise, the level is OK, but nothing spectacular. My 3.5 stars should still be understood as a token of my appreciation.

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Unknown date

  
This WAD rocks! Fighting the archviles in the library made me sweat! But that was nothing when I entered the demonic cathedral Jezus H. Christ! I was sooo glad when I reached the end, having killed so many denizens of Hell, beating the game. 5/5! --WinstonSmith6079

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Guest

Unknown date

  
a great map, unfortunately too hard 4.5/5

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Unknown date

  
Not as good as the sequels but still a MUST DOWNLOAD ! :)

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Unknown date

  
Great Job, nice map :D

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Guest

Unknown date

  
Great, nice variety of locations and cool atmosphere make the prequel of TNT2 a nice addition to my archiv :)

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Guest

Unknown date

  
Eh....not as good as the sequal.But it's decent.

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Unknown date

  
What is this obsession with ass? Monster ass? This is a good-looking level with lots of action, although it's a bit copy-and-paste at times (understandably, though). I got stuck in the upper library; after killing the three arch-viles and getting the blue key, the exit didn't open no matter what I pressed or shot. The electrical sparky noise from Quake II sure is popular. Tempel is not a word. It is possible to use too many exclamation marks.

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Unknown date

  
For a map made in a weekend, its pretty damn good. Its purely entertaining. Fun Fun Fun 4/5!

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Unknown date

  
This is a very high quality map; underrated as always. 5 stars - Starburst.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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