Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

RIGEL I

   (8 reviews)
Sign in to follow this  

Guest

About This File

This WAD is my best one to date. Shadow/lighting effects, difficulty level support - the works. It makes a killer deathmatch wad and will work just fine for co-op and single play also. My goal was to defy the common opinion that you can't have a great deathmatch WAD and have it be fun to play co-op or solo also. Well, try this one! :) Comments, good and bad, are greatly appreciated.

WARNING: Ultra Violent is REALLY REALLY hard. If you can get through it without dying send me a LMP of it! I'd love to see you do it. It is NOT impossible, just very hard.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
I dunno, the music and the sounds kinda blow (ride of the valkyries was cool in apocaclypse now, but in a doom level?), and it was more chaotic, throw-the-kitchen-si nk-at-you than inspired. III out of V - GreazyShorts

Share this review


Link to review
Guest

Unknown date

  
This is dated February 1995. For the period it's excellent; a non-linear planetary techbase that leaves you free to wander around. It's badly marred by the fact the mandatory blue key is inside an unmarked secret inside a large dark maze; you'd never find it without IDBEHOLDA. Nonetheless it's great fun on UV, very knockabout, loads of monsters and infighting. The new door sounded reminded me of a revenant, which made me jumpy.

Share this review


Link to review
Guest

Unknown date

  
Outstanding map, with excellent action from start to finish. The map is highly non-linear, and the player will be under fire from all sides for most of the time. Good thinking and use of the resources is needed. Until you know the layout, UV is tough even for experienced players, so consider starting out with skill 2 or 3. This map encapsulates exactly what makes Doom great.

Share this review


Link to review
Guest

Unknown date

  
Not that bad, considering its age. It's also quite a challenge on UV. The only flaws are the wierd secrets and the sometimes confusing level progression (which is because this map was intended as a good DM map also). Scott went on to make two maps for "Memento Mori" after this... --3/5

Share this review


Link to review
  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
×