Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Damnation Awaits the Wicked

   (7 reviews)
Sign in to follow this  

Guest

4 Screenshots

About This File

Hell-themed map, fully compatible with DooM2.exe while incorporating a decent amount of architecural detail. The map is quite linear in that it provides few alternative paths, but non-linear to the extent that it involves back-tracking. Tested with doom2.exe, ZDooM, GZDooM, and Risen3D


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
a good solid level, reminds me of final doom i just wish the auther would have put it on level 1 instead of having me clip around untill i found it on map 28

Share this review


Link to review
Guest

Unknown date

  
Nice level, not my favorite in the series, but more than worth a good 4/5

Share this review


Link to review
Guest

Unknown date

  
This is decent old-school fun, although it's very short on ammo - clinically so - and I hated the bit where you have to wade through unavoidable damaging slime without a rad suit, picking up health packs in little alcoves. That kind of gameplay trick belongs in old NES console game rather than Doom. Solid otherwise.

Share this review


Link to review
Guest

Unknown date

  
I found this map not quite as convincing as the other two works of ReX, but it's still very good work. Architecture is good standard with a decent amount of detail and gameplay is very intense, because the balance of ammo, health and monsters is quite smart. The fights are a good mixture of close combats and long distance battles. 4/5 -Milian

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×