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Wine's Luxury Grange

   (19 reviews)
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About This File

I try to make a level which is better. Nicer arcitecture and better challenge. There is a Cybredemon in this level and a lift as well. You will be happy about my improved styel of doom level. One problem is scrolling walls, live with it man!


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Unknown date

  
It's this chap again. I am in a contented mood and so I am unusually tolerant. This level is fractionally better than the author's other levels, in the sense that it is not obviously a novelty joke. There is a certain amount of gameplay, and the design is better than typical 1994-era rubbish. But it is still very basic; there are three blocky rooms and a corridor, and you have plenty of ammo and health to deal with the monsters. My advice on scrolling walls is not to use them at all.

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Unknown date

  
Piece of crap.

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Guest

Unknown date

  
Its slightly better than Ruba's other levels, but not good enough for me!. Sorta funny in some ways to my point of view, especially with the Commander keens. Obviously guys like Ruba are out there just to annoy the crap out of you!, but I think his levels have a sense of humor to them!. 2 stars. PC

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Unknown date

  
'I try to make a level which is better.' - Better than what? Shit? A smack in the face with the pointy side of a cricket bat? Your ability to think? The punishment your parents should have for the unspeakable offspring the _somehow_ produced? PLEASE PLEASE PLEASE stick to Solitaire.

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Unknown date

  
This isn't really that bad at all. At no point was I annoyed or horrified with the design, and I was pleasantly surprised to see an attempt at gradient lighting. 3/5

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Unknown date

  
Not much of a challenge for me. Didn't like this onem much. 2/5 - Optimus

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Unknown date

  
THIRD BEST MAP OF ALL TIME!

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Unknown date

  
Total shitty garbage

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Guest

Unknown date

  
Leave the guy alone jeez, if you dont like his wads, then dont play them, this was fun as hell to me

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Unknown date

  
Shit, Scheisse, Paska, You VOMIT

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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