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Hard Attack

   (17 reviews)
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2 Screenshots

About This File

Its time to return to attack and clear this base from its evil for once and for all. The map is based on the original master level named attack and its completely made from scratch. Jumping allowed altough its not needed to complete the map but it shouldn't mess up gameplay either. Overall its not an hard map at all I think this map would please the less skilled players on UV. Ok enough talk send them back to hell.


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I can see why this base was used because it always had potential, however there's only so much you can do with it while keeping it's original design the same. Good but not great. -TRRobin.

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Unknown date

  
This is dated October 2006. It's based on Tim Willits' ATTACK.wad, which was part of the Master Levels CD (it was alphabetically first of the lot). This remake adds a lot of detail and generally raises the monsters a tier, although the total count is almost the same. The layout has no new bits, but it looks more modern, and the gameplay is just as good. It's nice to be reminded of the Master Levels every now and again, they were good.

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Unknown date

  
average, but worth a go 3/5

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Unknown date

  
One of the better remake maps that I've seen in a while. The detailing fits this map excellently as its not too much but still enough to retain the old school feel while maintaining 2006 quality. This is probably this author's best map to date and I hope he continues like this. To the author of this map: Take note of the original design that willits made - this is how a good doom map should flow, look, and feel. If you can follow this style into your later maps, you will become much more successful. 4/5

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Unknown date

  
Not really. Since this is a remake of the original, it suffers from some of the same design cop-outs, like heavy symmetry in many of the main areas. A worthy remake, but a remake of a map that's not really Willits' best work.

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Unknown date

  
very good, a bit too easy skill 2 4/5

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Unknown date

  
I don't have master levels. So I can't tell how it is as a remake. But I can tell it's a very fun level, so play it.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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