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the Challenge

   (4 reviews)
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About This File

Okay, this basically is a very old WAD of mine, that comes from the times of my first steps in Doom editing. The actual date of this file's creation is 20-10-2002, and it's chronologically somewhere among my 10 very first maps. However it's not utterly crap, so I thought I might as well upload it. Despite it's age it should still provide some fun (even it is just for 3 minutes).


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Unknown date

  
This has some rather nice and intense gameplay. You should at least fix the obvious HOM though, even if it's just an old map that you're releasing. 3/5 - Belial

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Unknown date

  
This is from October 2002. It's pretty good as a short blast - I wasn't expecting much, but it's fun, with a hectic beginning and a tricky end room. Very simple and 1995-esque, but there's a decent challenge and a fair amount of action. It's yet another one of those levels where the cyberdemon obligingly stands under a crusher - why do they do that? There's a slime pit you can't escape, if you go back to get 100% kills.

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  • File Reviews

    • By StormCatcher.77 · Posted
      The visuals of the map is rich in details, but they look somewhat erratic and do not form a solid style. Although, some of the author's decisions looks new for me. If you be careful enough, then this map may well bring positive impressions of the gameplay. Lock a player in a narrow space with strong opponents is controversial idea, but an experienced player can get good trial from fights by finding a winning strategy. In general, the map does not leave the desire to go through it again. I recommend this map for seekers of hard and challengind gameplay.
    • By StormCatcher.77 · Posted
      Just a cool ZDoom map with well balanced gameplay. I was run through it with pleasure.
    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
    • By Chipchase · Posted
      A quarter of a million monsters in a gigantic flat square room. It is said to be for stress testing source ports (and your PC?), otherwise it's on the other side of crazy. It took my PC nearly two minutes to load the wad (I thought it had crashed) and I took less than two seconds to die. At least it ran - the author says he never even managed that.
       
      The first screenshot has a high viewpoint because an Archvile lifted me. The second shows it in the Eureka editor; seeing only about 4% of the area, and every red square is a heavyweight monster (yellow selecting a caco).  and Doomguy is in the bottom left corner. Eureka was crawling, almost unusable - how did the author even build this?    
    • By CaptainResident · Posted
      This was great. Great joke wad and a great Terry trap collection. Instead of the generic "Oh it's a well made map at first then BOOM" it's actually a well-made megawad that simply has them as little traps that can be avoided. It's able to be completed, seriously. That's new. I especially love the final boss and highly suggest using a cheat against him. Trust me, do it, it'll be worth it.
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