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Das Labor

   (24 reviews)
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5 Screenshots

About This File

It is a big area with many rooms, doors and teleporters. The graphical details are very great! There are lights and connection to many rooms, so it doesn't look clumsy! The monsters and weapons are also placed in a very optimal way. This causes high gamefun!


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Guest

Unknown date

  
That's German for "The Laboratory", which is pronounced lab-roh-tree. Does it have high gamefun? Not really. It's one of those novelty slaughter wads that pits you against a vast amount of baddies, in this case 2137 of them, clumped in orderly grids throughout a moderately large map. The gameplay consists of standing in one place shooting furiously or dodging until the monsters infight each other; it's tedious to play, and NUTS.wad was basically the alpha and omega of this kind of thing.

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Guest

Unknown date

  
Boring and shiteasy UDoom slaughter map. Ridiculous amounts of ammo and health. The 'gamefun' is crap, because UDoom just lacks the proper monsters to make a slaughter map entertaining. 1/5 - Belial

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Guest

Unknown date

  
Maps are under-rated. This is actually pretty decent stuff.

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Guest

Unknown date

  
What detail?

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Guest

Unknown date

  
Hey Mr. “I wished this would be removed from the archives“, I fucked a woman last day and I don’t give a damn what you want. This is the updated version 2.2, so it is not so easy like in version 2.1. Keep in mind that I really worked hard for this and maybe you will enjoy this wad. Thank You – Hannes Müller

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Guest

Unknown date

  
What can I say, it's easy but I LOVE "slaughter maps". This is what DOOM was made for (if it was a bit harder, though...)

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Guest

Unknown date

  
Delete, kill the author. Thank you. 0/5

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Guest

Unknown date

  
I don't like monster festivals like this 2/5

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Guest

Unknown date

  
too many monsters...that's all..

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Guest

Unknown date

  
Easy. Calls the demons "aliens." Fun, though.

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Guest

Unknown date

  
For a slaughter map, very enjoyable. deldelda gives you five stars.

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Guest

Unknown date

  
Lots of fun.

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Guest

Unknown date

  
Shows once again that not every n00b can make a "HR-style" map that actually has the gameplay quality of HR; figts are boring and there´s far too much ammo, which makes it even more dull to play; effort has been put into visuals/detail but it doesn´t work out quite right in some areas. But what pissed me of is a fake secret at the start, while the last secret is an unmarked walk-through wall in some corner of the map.Lame. 2/5

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Guest

Unknown date

  
stupid. not high game. just dumb. I gave it a 2/5 just because textures are placed well.

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Guest

Unknown date

  
Author is a drama queen. And this wad is crass.

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Guest

Unknown date

  
Actually, this map is alright. I found it pretty fun.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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