Advanced engine needed : Skulltag- 96f or better
Primary purpose : Deathmatch
Title : Megaaussie's Mega Deathmatch
Filename : MegaDM.wad
Release date : When I released it
Author : Megaaussie
Email Address : firstname.lastname@example.org
Other Files By Author : NO,NADA,NEIN.
Description : Just 3 deathmatch maps. MAP01 is my favourite, as MAP02
is a bit laggy and MAP03 is WAY TOO SMALL.
I am planning to finish (make bigger) map02 and map03 but
don't hold your breath.
* What is included *
New levels : 3
Sounds : No
Music : Yes
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01, MAP02, MAP03
Single Player : Player starts only
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Designed for
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : A week
Editor(s) used : doom Builder, XWE
Known Bugs : Small bug in a pool in MAP02, causes player to
appear at top of screen. Very rare though.
May Not Run With... : Anything other than skulltag Latest version
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors