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1024

   (13 reviews)
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About This File

This was my first real attempt to make 1024 map :) i think map was good for a first 1024 so enjoy it :D


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Unknown date

  
I don't see why this has a low rating. It's a good first attempt, just *Ahem* "Over-Easy". 3/5 -Some Soviet

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Guest

Unknown date

  
Bare, boring, crappy. 0/5

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Guest

Unknown date

  
This has a cute Lego-like design, but it's not at all challenging. The layout is almost totally linear, and the opposition consists of thirty-one zombiemen and a pair of demons. You have enough shotgun shells and bullets to deal with them all. I couldn't see anything port-specific, indeed this could easily have been a Doom 1 level. It's not awful, it's just very simple and easy.

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Unknown date

  
linear, tight, misalignments, 1.5/5

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Unknown date

  
Pretty darn gewd 4/5 -dqey

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Guest

Unknown date

  
NOT BAD

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Guest

Unknown date

  
Misalignments, n0 idea, flat design, too crowded, but promising for future work from u... 2/5 -Damned

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Unknown date

  
Tried to make a demo in Boom. Untagged SR lifts do not work in boom. 0/5 for wasting my time.

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Unknown date

  
Purty kool, especially for a first map

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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