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REoL TOUGH: Castle of the Damned! The grand finale for the PC game DooM! (legalized version)

   (4 reviews)
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About This File

This is the moment the world has been waiting for! New sounds, sprites, graphics! A 8 level episode, plus a four level mini episode for Ultimate DooM! A castle was taken over, now you have to flush out the demons! Please read !!READ!!.BAT !

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Sort-of mod with new textures, sprites & sounds. It gives the impression of a new game for 6-10 years old. Worse, in terms of gameplay this is unplayable trash. Gameplay @ UV is quite hard and lacks variation, you have to fight mostly in narrow corridors with f.e. a lot of cacos of pinkies. There is no such thing like an adventurous feeling. Overall: despite the amount of work, author didn't succeed even remotely in creating a set of good-looking levels with at least acceptable gameplay. It's a pity...

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I'm at the point I refuse to play these idiotic junk graphic mods. If you are not improving (and 99.9% of people can't), then just don't.

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Unknown date

E1M1 crashes with Chocolate Doom, Prboom+, probably others too. I got it to work by loading map in Yadex and doing "Check cross-references", then saving a new map and running bsp on it. Otherwise I'm really enjoying this light-hearted King REoL episode!

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.