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Status bar replacements

   (10 reviews)
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About This File

These are some wad files which replaces the Status bar with various themes. Just feel free to insert a desired graphic theme into your map wad. The themes for each wad are:

Stbar01.wad - Hellish "lite" Stbar02.wad - Tekwall Stbar03.wad - Marble Stbar04.wad - Hellish rock Stbar05.wad - Stone2 Stbar06.wad - Panbook Stbar07.wad - Brown ashwall Stbar08.wad - Browngrn Stbar09.wad - Hellish "hard" Stbar10.wad - Hellish Evil Stbar11.wad - Egyptian Stbar12.wad - Road Stbar13.wad - Gothic bricks Stbar14.wad - Computer cables Stbar15.wad - Grass Stbar16.wad - Sand Stbar17.wad - Castle.wad for EDGE bricks


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Guest

  
Hey, STBAR from Stbar17.wad is kinda bugged (it appears as "unknown" entry in Slade and doesn't even visible in actual game)! Can it be fixed?

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Guest

Unknown date

  
Sounds good, gonna give it a go now. If we use these shall we credit you in the README.txt of our wads?

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Guest

Unknown date

  
These are awesome, thanks alot. Im going to use one in my wad. -Th0r 4/5

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Gothic

Unknown date

  
Very useful

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Guest

Unknown date

  
Nice, i especially liked the Stbar02 hud.

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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