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Status bar replacements

   (13 reviews)
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About This File

These are some wad files which replaces the Status bar with various themes. Just feel free to insert a desired graphic theme into your map wad. The themes for each wad are:

Stbar01.wad - Hellish "lite" Stbar02.wad - Tekwall Stbar03.wad - Marble Stbar04.wad - Hellish rock Stbar05.wad - Stone2 Stbar06.wad - Panbook Stbar07.wad - Brown ashwall Stbar08.wad - Browngrn Stbar09.wad - Hellish "hard" Stbar10.wad - Hellish Evil Stbar11.wad - Egyptian Stbar12.wad - Road Stbar13.wad - Gothic bricks Stbar14.wad - Computer cables Stbar15.wad - Grass Stbar16.wad - Sand Stbar17.wad - Castle.wad for EDGE bricks


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P41R47

  

Nice status bars, been using them for wads that doesn't have a custom status bar when i'm lazy to make one myself hahaha :P

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iconofeggsafe666

·

  

Awesome status bar graphics! You took some textures and a DOOM Status Bar, and you managed to put then together quite well! But one problem: Where's all the, well, OTHER graphics? As in, the STARMS? Hopefully you can make a sequel to this with the updated stuff :)

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Walter confetti

  

Pretty good STBAR graphics!

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Guest

  
Hey, STBAR from Stbar17.wad is kinda bugged (it appears as "unknown" entry in Slade and doesn't even visible in actual game)! Can it be fixed?

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Guest

Unknown date

  
Sounds good, gonna give it a go now. If we use these shall we credit you in the README.txt of our wads?

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Guest

Unknown date

  
These are awesome, thanks alot. Im going to use one in my wad. -Th0r 4/5

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Gothic

Unknown date

  
Very useful

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Guest

Unknown date

  
Nice, i especially liked the Stbar02 hud.

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  • File Reviews

    • By digithead100 · Posted
      Pretty long maps and there are some real stinkers in there like map 19. But overall, its fun even though it can get frustrating at times.
    • By joepallai · Posted
      A fun, non-linear base level somewhat on the easy side but still worth playing and has good replayability.  
    • By MuratMikal · Posted
      The only thing good about this set of maps are the encounters which are balanced. All the rest are horrible, noob designing with invisible pillars in all the maps, unavoidable damage without radsuits, keys required to progress in secret places, hidden teleport required to progress, everything bad in designing you can find in those maps. Be sure to avoid this, certainly one of worst set of maps I've ever played.
       
    • By Zolgia108 · Posted
      How could i miss this gem for all this time... This is going to inspire me so much, level design is fantastic, top level creativity and a nice challenge. Texture usage is perfect and new sprites and monsters fit in perfectly.   1000/5, easily one of the best megawads ever made! Thank you Skillsaw!!
    • By Hellektronic · Posted
      I'd have to say this is a pretty creative one for Doom 2, its hard with lots of enemies, kind of plays like a direct sequel to Doom 2 in a lot of ways. One thing I will say is that the puzzles are hard to figure out, and might take you awhile to solve (use your map). The music is fantastic though, you don't really miss the classic music, and it's engaging to gameplay.   I will say though, like Doom 2 or Plutonia, ultraviolence is pretty brutal and isn't for everyone. You will get swarmed by absurd amounts of monsters at times, and they'll give you a beating, but it's doable. I'd say the puzzles will snag you more than the monsters, level 2 is a real humdinger, lol.   But, it's a big improvement over wads like Perdition's Gate, the mapping style is pretty creative. I give it 5/5, just so people will try it out.
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