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Status bar replacements

   (14 reviews)

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About This File

These are some wad files which replaces the Status bar with various themes. Just feel free to insert a desired graphic theme into your map wad. The themes for each wad are:

Stbar01.wad - Hellish "lite" Stbar02.wad - Tekwall Stbar03.wad - Marble Stbar04.wad - Hellish rock Stbar05.wad - Stone2 Stbar06.wad - Panbook Stbar07.wad - Brown ashwall Stbar08.wad - Browngrn Stbar09.wad - Hellish "hard" Stbar10.wad - Hellish Evil Stbar11.wad - Egyptian Stbar12.wad - Road Stbar13.wad - Gothic bricks Stbar14.wad - Computer cables Stbar15.wad - Grass Stbar16.wad - Sand Stbar17.wad - Castle.wad for EDGE bricks


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xX_Lol6_Xx

  

Nice addition to the base games, all of them look nice but I think the Egyptian one kicks ass!

5/5

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P41R47

  

Nice status bars, been using them for wads that doesn't have a custom status bar when i'm lazy to make one myself hahaha :P

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SlayerOGames666

·

  

Awesome status bar graphics! You took some textures and a DOOM Status Bar, and you managed to put then together quite well! But one problem: Where's all the, well, OTHER graphics? As in, the STARMS? Hopefully you can make a sequel to this with the updated stuff :)

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Walter confetti

  

Pretty good STBAR graphics!

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Guest

  
Hey, STBAR from Stbar17.wad is kinda bugged (it appears as "unknown" entry in Slade and doesn't even visible in actual game)! Can it be fixed?

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Guest

Unknown date

  
Sounds good, gonna give it a go now. If we use these shall we credit you in the README.txt of our wads?

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Guest

Unknown date

  
These are awesome, thanks alot. Im going to use one in my wad. -Th0r 4/5

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Gothic

Unknown date

  
Very useful

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Guest

Unknown date

  
Nice, i especially liked the Stbar02 hud.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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