Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Xenus:Lost base

   (20 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

This is my first E1 attempt it's old map like my previous 1024 maps


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
"Release date: I don't remember"... You made it on August 05, 2006. At least, you sent it to me at that date. You was making the second map. Then... Nothing! I vote 5* to compensate, because this map deserve to have 3* The design is well done, the playability is correct. Simple, efficient for a first map and, more importantly, for a 1024 map !!!

Share this review


Link to review
Guest

Unknown date

  
Maybe, it's already a bad sign when you're thinking you've played this map before while you're knowing for sure that you haven't. The fights are so simple that you don't even care that most of the time you're limited to your pistol. Detail is non-existant and the layout is blocky and primitive. The only interesting scene is the final battle, when suddenly you're confronted with a Baron of Hell in a narrow room and your shotgun only. Meh. 1.5/5 -Milian

Share this review


Link to review
Guest

Unknown date

  
I forgot you need zdoom to play this wad because of one place with texture&flat mixing!

Share this review


Link to review
Guest

Unknown date

  
Bland and boring, not really worth playing, but just manages to miss the "this sucks" category IMO. 2/5

Share this review


Link to review
Guest

Unknown date

  
This is a cute little map that doesn't take long to play. The design is clean and simple. For most players it will be too simple; apart from a Baron of Hell the toughest monsters are imps. The ammo is measured precisely so that you get a bunch of shells just before a fight, and as a consequence it seems a little child-like. It could be improved by giving the player the berzerk pack and nothing else, but even then it wouldn't be too tricky.

Share this review


Link to review
Guest

Unknown date

  
its ok: grey themed, needs a better monster variation, not for prdoom 2.5/5 off topic - ah - I think that the above reviewer made a lot of reviews in the recent past which are quite good - you should do some as a guest reviewer for doomworld - just my thoughts

Share this review


Link to review
Guest

Unknown date

  
very bad

Share this review


Link to review
Guest

Unknown date

  
Monster placement is predictable and light. The layout is clean and simple with no surprises and is fairly short. Pleasant but quick and a little too easy. 3/5 -jb

Share this review


Link to review
Guest

Unknown date

  
buggy and awful 0/5

Share this review


Link to review
Guest

Unknown date

  
It's the worst 1024 map I've ever seen.

Share this review


Link to review
Guest

Unknown date

  
Simple but solid stuff. Lots of pistol work with formes. Little flaw: Too short.

Share this review


Link to review
  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
×