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Xenus:Lost base

   (20 reviews)
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This is my first E1 attempt it's old map like my previous 1024 maps


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Unknown date

  
"Release date: I don't remember"... You made it on August 05, 2006. At least, you sent it to me at that date. You was making the second map. Then... Nothing! I vote 5* to compensate, because this map deserve to have 3* The design is well done, the playability is correct. Simple, efficient for a first map and, more importantly, for a 1024 map !!!

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Unknown date

  
Maybe, it's already a bad sign when you're thinking you've played this map before while you're knowing for sure that you haven't. The fights are so simple that you don't even care that most of the time you're limited to your pistol. Detail is non-existant and the layout is blocky and primitive. The only interesting scene is the final battle, when suddenly you're confronted with a Baron of Hell in a narrow room and your shotgun only. Meh. 1.5/5 -Milian

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Unknown date

  
I forgot you need zdoom to play this wad because of one place with texture&flat mixing!

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Guest

Unknown date

  
Bland and boring, not really worth playing, but just manages to miss the "this sucks" category IMO. 2/5

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Guest

Unknown date

  
This is a cute little map that doesn't take long to play. The design is clean and simple. For most players it will be too simple; apart from a Baron of Hell the toughest monsters are imps. The ammo is measured precisely so that you get a bunch of shells just before a fight, and as a consequence it seems a little child-like. It could be improved by giving the player the berzerk pack and nothing else, but even then it wouldn't be too tricky.

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Unknown date

  
its ok: grey themed, needs a better monster variation, not for prdoom 2.5/5 off topic - ah - I think that the above reviewer made a lot of reviews in the recent past which are quite good - you should do some as a guest reviewer for doomworld - just my thoughts

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Guest

Unknown date

  
very bad

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Guest

Unknown date

  
Monster placement is predictable and light. The layout is clean and simple with no surprises and is fairly short. Pleasant but quick and a little too easy. 3/5 -jb

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Guest

Unknown date

  
buggy and awful 0/5

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Guest

Unknown date

  
It's the worst 1024 map I've ever seen.

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Unknown date

  
Simple but solid stuff. Lots of pistol work with formes. Little flaw: Too short.

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  • File Reviews

    • By Pechudin · Posted
      First two levels are Wolfenstein 3D - tier corridor fests (albeit quirky), not very engaging, but after that the maps become much better. Huge vistas in an underground cavern, silent teleport fu***ry and heaps of small neat details. Very oppresive atmosphere at times.     DooM maps have a langauge of their own. You know what you expect from a DooM map. Monsters, keys triggering traps, there is an assumed flow. I love it when maps subvert these expectations, and while these maps do not go full chaotic (and there is a balance, it cannot be too random, there does need to be a theme), I love how the world seems to be tearing at the seams, and about the only thing you can cling to as familiar to a DooM map is killing Demons.     So yeah, I guess you could say I liked it. Too bad it's so short. Hopefully Shrooms 2 exit the Mordeth hell.
    • By MadGuy · Posted
      When I play WITHOUT this mod all colors feel washed out. It's a really amazing color pallet mod. 
    • By SilverMiner · Posted
      Final Doom that it was meant to be I want the TNTR 2
    • By SilverMiner · Posted
      This is a one of wads that inspired me to map for Doom. 
    • By SilverMiner · Posted
      I feel the taste of 2000s
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