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I'm not able to do deathmatch maps but i still made it

   (9 reviews)
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About This File

You want to see great details, interessing maps, beatiful textures, impressive archittetonic works, fabolous music you wrong map, white trash. If you just want to blast all you're fucking opponents inside cramped rooms can sometimes you bellieve that was done whit DEU 5.21 in 1995, you're welcome! This is the last arena of lazy deathmatchers done from the most laziest around there, Daimon! At bottom of this textfile i'll insert the description of each level...


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Guest

Unknown date

  
You're kidding, right?

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Guest

Unknown date

  
I'm not able to do brain surgery... come here! 1/5

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Guest

Unknown date

  
JUST GOOD GOD MAP

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dg93

Unknown date

  
My IQ dropped a few points playing this lol

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Guest

Unknown date

  
It's alright, really. The maps play okay and there aren't too many bugs. But I can see you're attempting to be funny; unfortunately, you're failing. Try harder next time. - Wills

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Guest

Unknown date

  
On a scale of one to five I'm not sure how to rate this. If the scale was marked in Killing Joke albums I would rate this as better than Outside the Gate - almost everything is better than Outside the Gate - but not as good as that spoken word CD they did, i.e. it has its moments. Map03 is full of bugs and Map04 is just terrible, but the rest are decent. Map06 has a cute backdrop but it's easy to fall off a building into a trapped area. This needs work.

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Guest

Unknown date

  
best ever

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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