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Paradox 2

   (15 reviews)
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3 Screenshots

About This File

Painfully you get up and return to the fray...uhm to Paradox I mean. Crush kill and rip those assholes apart blast your way through this hell infested lair.


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Really enjoyed this one. I haven't played the original, but this was a nice small outdoor map with good monster balance. I found a quick way to exit through a window but no downer. 4 stars from me. -TRRobin.

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another masterpice! -Impboy

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Holy Amazeballs. Tom Mustaine here, I can't believe you remade my original map. This version aesthetically puts mine to shame and I love it. Amazing work, seriously blown away.

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This map is very good work. It's quite small, but challenging, especially at the beginning when you still have to find enough ammo and the bigger weapons. But if you've come through the start and use the goodies cleverly, you'll have no bigger problem to manage it. Besides the good gameplay, it's also very goodlooking. It's the well-known fortress style, but has many details. Good work! 4.5/5 -Milian

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Fun! 4/5

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It's not that hard guys. 7/30/07

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Great map

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Check out masterlevels8.wad MAP10. Rip off! 0/5

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Only retarded morons dislike this map 0/5 gimme a break, never heard of an tribute map 4/5 its an good map with good gameplay so what its based on an original doom map, do me a fucking favour never ever play any of my work again -Dutch

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Very solid, as is everything else from DD. Play.

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This is Paradox, except with much better architecture and texture alignment. It is also a bit brighter than the original and has a more E4 feel to it. This remake is extremley difficult for some players with the huge amount of Shotgun and Chaingun guys. I've played the original before and its a great looking map, and this one looks no better or worse. 4 Stars. -PC

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well done, looks good and is fun to play and skill 2 is just hard enough 4/5

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The original Paradox was one of the Master Levels for Doom II, and isn't in the archive because it was part of a commercial product. This is a modern copy. It's quite small but there are lots of baddies. You need to keep running at the start until you have enough ammo to make a stand. It gets easier as you go along - the BFG is a fairly simple secret, although it's overkill by that point in the map. The layout is 1995-meets-2006, i.e. simple but neat.

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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