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The death in brown and gray

   (16 reviews)
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3 Screenshots

About This File

A futurist base with a lot of brown and gray tex- tures. I tried to build a pretty and detailed map, within the limits of the original Doom II -this was a requisite of the 6th Cabro's Map Tournament-, and with the action of the classics... A lot of cannon fodder, I mean.


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Guest

Unknown date

  
Exelent gameplay, nice architecture.. I have nothing bad to say about this map.

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Guest

Unknown date

  
Aside from the first part of the map, which is just annoying, the map is easy and doesn't have much going for it. I was running out of ammo almost constantly. Plus I got stuck in the upper right part of the map. 3/5

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Guest

Unknown date

  
The first decent doom2.exe-compatible map I've played in a long while. Got stuck on architecture and decoration during some battles, but looks good, had a few interesting traps, and health is rationed out nicely. 3/5 -VV

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Guest

Unknown date

  
A good solid map. My initial impression was that it called for too much cautious play to be much fun, but as things progressed it turned out to be a well-balanced map offering a tense and fair battle throughout. No huge battles or big surprises though. 4/5

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Guest

Unknown date

  
Typical good map. Not legendary but worth one's time. 4/5

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Guest

Unknown date

  
This map is not too large, but filled with many monsters, mostly imps and humans, but some harder enemies, too. There's nothing special about it, but it's an action-filled, and quite entertaining game. Good avarage work. 4/5 -Milian

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Guest

Unknown date

  
This is an entertaining level that has a strong Doom 1 flavour, although it has lots of Doom 2 monsters and the super shotgun. It needs a bit of polish, though. On my first go I became trapped. There's an area where you are trapped by a barrier, and it's surprisingly easy to press the (one-shot) button that raises the barrier before the barrier has lowered. And The regular swarms of imps are a bit monotonous. But I agree with the first reviewer that this is a good, solid map.

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Guest

Unknown date

  
good with some nice spots, but the gameplay, ...hm 3/5

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Guest

Unknown date

  
Holy crap man, you own. The gameplay was awesome, detail was great, the layout was fantastic, and the music owned. Aside from the bug I encountered which was mentioned in the second review, this map was awesome. 5/5 -Tango

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Guest

Unknown date

  
The first review says it all. The System Shock mid was a nice surprise too. 4/5 - Belial

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Guest

Unknown date

  
excelent map

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Guest

Unknown date

  
Very nice map. Challenging and imposing. I felt that some areas were over detailed, particularly when the ground was irregular, and some areas seemed over dependent on a large number of monsters. I would prefer to see fewer areas with such a large number of monsters or a larger field with a more challenging scenario if such large hordes are to be used. Nonetheless I enjoyed toasting those hideous imps.

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  • File Reviews

    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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