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GO TO HELL

   (21 reviews)
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3 Screenshots

About This File

A hellish mid 90s classic style level in the style of The Spirit World and Gate to Limbo. Quite challenging.


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Guest

Unknown date

  
good, but needs more work in every way to be nice looking and much fun 3/5

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Guest

Unknown date

  
short but fun level. 3/5

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Guest

Unknown date

  
boring on hurt me plenty, but on UV its a blast, with dificult battles in small area's

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Guest

Unknown date

  
There's not much to say about this map. It's small with only about 50 monsters. Gameplay is ok, with an avarage challenge. The looks are ok, too, though not mind-blowing. It's not a bad map, but nothing special either. 3/5 -Milian

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Guest

Unknown date

  
well done

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Guest

Unknown date

  
Love these small compact levels... also love watching those stupid hell-spawn bastards fight amongst themselves, which is essential to win this tough level. 4/5

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Guest

Unknown date

  
good good that all i can say

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Guest

Unknown date

  
I give it two, because the action is hectic. But I suspect that any random handful of square rooms with the same amount and type of monsters would be just as hectic. The design is crude and old-fashioned, and I am skeptical of the author's claim that this is deliberate. It's small and simple, with very little ammo, which means you have to run around the edges of the main room so that the monsters attack each other. Compared to some of the 1024 maps that were uploaded this week it reeks.

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Guest

Unknown date

  
Good classic-style map. Just please make secret door linedefs look like normal walls on automap. 4/5

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Guest

Unknown date

  
The start is quite a challenging battle, though things get too easy when you find the first secret which contains a powerful weapon. ***

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Unknown date

  
i enjoyed this very much. very fun 5

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Unknown date

  
Nice, simple, fun 4/5 - Optimus

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Unknown date

  
Great intimidating and fun map. Also I don't agree that this map is too small or under-detailed: 5 minutes for a map is good length. If this was a megawad then 5 x 30 would make a 2.5 hr game, which would be longer than many of the commercial retro games. Visually, I thought it looked great - not overdone as in many other maps.

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  • File Reviews

    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
    • By Chipchase · Posted
      Absolutely ludicrous, Now I need a new keyboard. Technically as bad as a wad can be, surely deliberate. I like to check out low-rated wads, so it's a pity that some clowns gave this  (and other bad ones) 5 stars, because averaged with correct low scores they end up with a middling rating and can be missed.
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