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Purged

   (19 reviews)
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3 Screenshots

About This File

Takes place after the events of Doom 64, assuming Doom 3's story takes place instead of original Doom's, as well as RoE, Doom 2, Final Doom, and Doom 64. Please note that many objects in the map can be examined. I'll make it easy for you and tell you to check out the red terminals, any notepads you come across, and some other computers in the personal quarters...the ones you can flash so that they stand out a bit. It's an attempt at fleshing out the story, but is also optional. Also, I plan to make many more maps to continue this series.

As you watch the demonic craft lift off in the distance, you decide that staying in Hell wasn't such a good idea after all. It vanishes from sight, leaving you to find another way to tail them. After backtracking, you find a teleport leading back to a Mars base, where you acquire a working ship and match course and heading with the demon ship. The ship lands near a small base in a canyon on Earth, where you hop out and try to find out what the horde is planning.


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Guest

Unknown date

  
grait level, i cant wait to se the rest of the series this is definitly 5 star materel

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Guest

Unknown date

  
A bit over ambitious, I thought. The detail was great, but if you don't feel intimidated or absorbed in the level then it serves very little purpose. The ending, however, was nice and reflected that intimidation that I mentioned, which I hope to see more of. Again, considering the style of the map, I would have hoped for more ambience but it's a soundly executed map and kudos for trying something different.

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Guest

Unknown date

  
This mod was a great deal of fun to play. The architecture was awesome, and the fights were great -Firestorm

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Guest

Unknown date

  
I LOVE IT.PLEASE MAKE A SEQUEL.5/5

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Unknown date

  
Excellent job! I'd love to see more of this. 4/5 stars. :D

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Guest

Unknown date

  
pretty awesome wad, too bad there's only one level... -R6A

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Guest

Unknown date

  
You can clearly see, that this was a beginner's map with some decent ideas, but the map doesn't feel complete. The gameplay is easy, the map doesn't look bad with some nice details. But still, it looks underdetailed and simple. There's also some kind of "story" but it's quite vague and doesn't even try to convince you. The whole thing seemed very half-done, but as it's the first map of Parapsyche I'd rather say that it clearly shows some potential for his future projects. 2/5 -Milian

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Unknown date

  
Not bad for a first level. I enjoyed playing it, some interesting details and good use of Zdoom features. 4 Stars -PC

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Guest

Unknown date

  
some details are not nice some are great, the fights are nothing special, this is a very entertaining map 4/5

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Unknown date

  
Interesting blend of Classic Doom and Doom 3 styles. Appreciated the attention to detail, interactivity with the world was fun, and references to the series as a whole really appealed to this obsessive Doom nerd. Left me wanting more! 4/5 -VV

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Unknown date

  
This level was too hard for me. The doortraks were not unpegged. This level did not take me to hell since I fell alseep in one of its cabins. 3/5 -Dqey

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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