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The Marble Demon Boss

   (23 reviews)
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About This File

You have to fight a boss and survive against it's nasty, devastating attacks.


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Guest

Unknown date

  
Wasn't this the boss from "Shitland"?

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Guest

Unknown date

  
-5/5 total shit.

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Guest

Unknown date

  
good concept but completely boring level

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insanoflex312

Unknown date

  
gayest thing since gay came to gay town 0/5

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Guest

Unknown date

  
Nice proof of concept. You can jump on top of the actor in the center of the map and avoid all of the attacks, though.

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Netherstorm

Unknown date

  
Great scripting, horrible map. 1/5 - Netherstorm

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Guest

Unknown date

  
Poor. Consists of a large dank square room. Inset into the north wall is MARBFAC2, the "boss", which periodically vanishes. It has two attacks. One of them makes the floor and ceiling turn into acid; the second fires a ring of fireballs from a evil eye in the centre of the room. You defend against both by jumping into the air like a flea. There is a steady supply of health and armour. After shooting the face fourteen times the level ends. And starts again. I could not detect any gameplay.

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Guest

Unknown date

  
a good concept. but thats it. a concept, not a complete monster. 2/5

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Guest

Unknown date

  
I've seen this concept done a heluva lot better in Super Sonic Doom.

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Guest

Unknown date

  
This is crap. It is very easy too: if you stay close to the wall, you avoid the mini-firestorm attack lol. Vomit! 0/5

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Guest

Unknown date

  
Totally pathetic for all the reasons above. 0/5

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Guest

Unknown date

  
Uber Cool!

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Obsidian

Unknown date

  
The concept is somewhat interesting but that's about it. :/ It's sort of like a prototype for the boss in Turbocharged Arcade. 2 stars. - Obsidian

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Guest

Unknown date

  
utterly horrible

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Guest

Unknown date

  
wow crappy 0/5

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Guest

Unknown date

  
Boring as hell.

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Guest

Unknown date

  
dissapointing when you found out the boss was a wall like the icon of sin

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Guest

Unknown date

  
Simply the Best! 5/5 -Dqey

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  • File Reviews

    • By Juza · Posted
      Great visuals, creative layouts with unorthodox and challenging gameplay, while still holding those 90s vibes. Although sometimes it can get stressful due to the high influx of monsters in massive areas while giving you no time to rest (edit: though, some will probably enjoy the execution bit more than me -- which is why I changed it from 4 to 5 stars), it's essential for every vanilla lover, and a good trip as well.
    • By [Vitz!] · Posted
      One of the best wads I've ever played, has a great and memorable soundtrack while also having a nice and difficult (but satisfying) level design. To me a nice step up from the original and a way more balanced map pack overall.

      Highly recommended to people who want a nice and difficult wad to play.
    • By MuratMikal · Posted
      I generally like city maps on DOOM but this set of maps are one of worst I've ever played. Extremely confusing maps, obtuse progression and on top of that there's no enough ammo on UV to kill the monsters. Gave up on MAP 06. It's utter garbage really, you should avoid it.
    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
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