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UD Speedmapping 1

   (17 reviews)
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3 Screenshots

About This File

We got bored and decided to spontaneously make some speedmapping maps that fall under that 1024 category that people like for some stupid reason. -deathz0r


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Guest

Unknown date

  
Another UniDoom triumph.

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Guest

Unknown date

  
Jack Bauer, son!

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Guest

Unknown date

  
UD ON TOP!

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Unknown date

  
fun...but too small

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Guest

Unknown date

  
This consists of three 1024 speedmaps, and a picture of Next Door Nikki and what looks like Jane Fonda from Barbarella. I enjoyed them all; they're short, fun, not too hard. There are lots of textures errors and oddities, but then again they are speedmaps. Map02 is a city scene with a nice use of height that makes it seem larger than it is. Map03 has a great fight against an archvile in cramped surroundings. Map01 is relatively dull and anonymous (it has the most obvious bugs).

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Unknown date

  
map01 crap, map02 best looking but not good, map03 best gameplay 1.5/5

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Unknown date

  
i know these were speed maps but they realy wernt very good eavin for speed map standerds, i think alot more efort could have ben put into these 2/5

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Unknown date

  
"what looks like Jane Fonda from Barbarella." It's Raquel Welch damnit -deathz0r

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Guest

Unknown date

  
heh.

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Unknown date

  
Cream of the crop! - pritch

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Unknown date

  
"i know these were speed maps but they realy wernt very good eavin for speed map standerds, i think alot more efort could have ben put into these 2/5" kind of like how your spelling isn't very good even for internet standards

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Unknown date

  
For speedmapping, they were quite OK.

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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