Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Moggo

   (12 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

Kill the final BOSS!


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
You need the Cybie to defeat JR. Well. Maybe 1 star.

Share this review


Link to review
Guest

Unknown date

  
another pile of steaming shite... learn how to build levels Ruba will you?

Share this review


Link to review
Guest

Unknown date

  
Fun endboss level which still sucks though :) 2/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
Another novelty level from this author. You face a boss brain that spawns baddies into a set of cages, where they are crushed. The only baddies you have to fight are some SS troopers and a cyberdemon, but you have plenty of ammo and health. As far as I can tell there's no way to kill John Romero. As before, the level seems like a hoax, in that it has a few design touches that are more sophisticated than such incompetent gameplay suggests.

Share this review


Link to review
Guest

Unknown date

  
There is a way to kill John Romero (it's quite easy, just get past the Cyberdemon and it's a piece of cake). Still, wad sucks.

Share this review


Link to review
Guest

Unknown date

  
Easy but funny shit. 1/5

Share this review


Link to review
Guest

Unknown date

  
A strange level with to much health and ammo, but not completely terrible. 3/5

Share this review


Link to review
Guest

Unknown date

  
Hey not bad man, ignore them.

Share this review


Link to review
Guest

Unknown date

  
awful 1/5

Share this review


Link to review
  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
×