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The Biovite Project v4.0

   (26 reviews)
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3 Screenshots

About This File

The Biovite Project is a partial conversion. It contains four maps, plus new graphics, new sounds, new music and new monsters. It's Single Player only. This wad needs a current version of ZDoom (2.1.x). It is meant to be played with jumping disabled.

If you got stuck somewhere or need help or further information, have a look at http://www.milianmusik.de/doom

You'll notice, that the maps are becoming better in quality from map to map. This is because Biovite is a longterm project and my mapping skills are still growing. There's a difference of 2 years between starting of map 01 and finishing of map 04.


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Guest

  
an adventure, some nice moments 4.5*

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Guest

  
These maps are great! Wish someone would PLEASE either make more maps,or do a remake? pretty please?

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Guest

  
Wow, had this been a complete set I would have been extensive with my review. I REALY enjoyed playing this, and themes were well done! I've never seen a greenhouse in Doom before, and the extra monsters provide quite a challenge. Messages leave you vulnerable without being able to move. The secrets were just right and the music was a nice touch.

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Guest

  
Maybe 5/5 will encourage someone to make more maps for Biovite?Please?Liked it VERY much.

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Unknown date

  
awesome.i hope there are more maps coming soon.5/5

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Unknown date

  
It was a very good idea, and I liked all the new monsters you added, but you need to up the fun factor. 3.5/5

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Unknown date

  
I'd rather have a pitchfork in my brain.

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Unknown date

  
It's pretty nice, but it seemedkind of... half done. While there is some pretty nice detail in the maps and all, the overall work with the DECORATE and DEHACKED was pretty unimpressive. Scientist would charge the player, who was armed with heavy weapons, with nothing but their fists! The Guards still had the old zombie sounds and the nazis still had only one frame for firing direction. 3/5 -Craigs, AKA Black Fleet

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Unknown date

  
This is very impressive. It has a wealth of great graphics and features that are sure to make it stand out from other maps. Also, you can easily tell the author put a lot of time into it as you play through the various environments. Personally, I would have liked the gameplay to be faster and less explorative but I'm sure that kind of subjectivity varies from person to person. Giving enemies a BFG is playing with fire tho :) 5/5

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Unknown date

  
Gets tiresome, but has its moments.

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Unknown date

  
I can tell lots of work went into this but it isn't that fun. :( 3/5 -Lutrov71

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Unknown date

  
I dont like much maps 01 and 02, the biology or laboratory theme wasnt well done, the other maps are very good and fun to play for the most part, 3.5-5

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Unknown date

  
Screams quality and is fun fragging all around. 5/5

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Unknown date

  
Awsome work Milian. You make me look bad -_-; ~DarkLinux

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Unknown date

  
Scientists that take two shotgun blasts, while armored guards go down with a bullet or two = FAIL

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Unknown date

  
Ultimately tiresome, but there's some great fun to be had!

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Unknown date

  
Pretty decent wad, but watch out for the BFG Chaingunners. You heard right, recolored Chaingunners packing BFGs! Worth a look, 3.5 stars.

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Unknown date

  
That was cool, I like those gfx/music/detail WADs sometimes, but in a way it tired me after a long. The BFG troopers rulez!!!

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  • File Reviews

    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
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