Archive Maintainer :
Update to :
Advanced engine needed : Skulltag
Primary purpose : Single + Coop Play
Title : The Cacodemon Factory
Filename : CACOCRAP.WAD
Release date :
Author : Walter "Daimon" Confalonieri
Email Address : email@example.com
Other Files By Author : Try of a level of DooM
"anime music" and "a real rude one"
Demons just wanna have fun
Wolfeshit Saga T_T
Requiem for Modplug.com
We are 183!
I'm not able to do deathmatch maps but i still made it
Misc. Author Info : A italian dude 23 years old which playing at this amazing game to the age of 10 (really!), my other favourite games is Max Payne, N4SU2 (Need for Speed Underground 2), Half Life, Hentai and Bishoujo games (my favouite is the "Viper" series!) and retrogaming. My other Interest is draw (a little bit), read italian and japanese comics, watch japanese anime, and the japanese culture in general... a perfect emo[tional] life!ROFL
Description : A very little map whit some scripts, mostly inspired by my contribution to the famous 1monster project... this one is a sort of factory\space station\demon hive\whatever base....
Contains also a bonus map can i done in 1997 circa and fell damn good the spirit of 1monster...
Additional Credits to : ID, for the fancy game!
Nick Backer for recoulored textures
3D Realms for duke3d
* What is included *
New levels : 2
Sounds : Yes, ambient sound
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : MAPINFO
Demos : No
Other : No
Other files required : No
* Play Information *
Game : DOOM2
Map # : MAP01 + bonus map E1M3
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes and No...
Other game styles : no
Difficulty Settings : no
* Construction *
Base : New from scratch
Build Time : who knows?
Editor(s) used : wintex 4.3, XWE and the great NWT 2.0 for graphic and music works
Doombuilder for maps
Paint for editing titlepic and credits.
Known Bugs : None
May Not Run With... : Anything will not be skulltag
* Copyright / Permissions *
Authors MAY not use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
NO modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
* Levels description *
MAP01: The Cacodemon Factory
Music: D_STALKS (entryway)
hang on (factory)
D_E1M5 (the demons nest)
colurs(the coloured room)
final fantasy ###: Fanfare Music (end)
Description: Welcome in caco factory!
E1M3: The Cacodemon Castle (97 map)
Music: hang on
Description: oMG if you want to waste your time... I know can this level is horrible, but it's the perfect example of "one monster" concept.... and you'll seen can nothing as changed after this years for me in fact of editing ^_^;;;
* Story (?) *
One day, the puppy of your son Hissy 3000 as broken, so he wants a new Hissy.
The next day, you go in your nearest UAC factory to take a new puppy.
But somenthing looks going wrong...