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Run And Shoot

   (15 reviews)
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4 Screenshots

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This is an action level.


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Deeforce

  
@doomedwarrior1981: Your problem is hacksoftware on your computer! This level is normal/easy! Also important to know: Someone said that the chainsaw is useless: There is also hacksoftware that made the chainsaw useless, where it is not useless normally! Thanks for reading! This is the truth.

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doomedwarrior1981

  
not a fan of slaughter maps also this is for veterans only as I'm not one I had to cheat to win

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Guest

Unknown date

  
It is pretty fun. And classic looking. 5 stars

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Guest

Unknown date

  
bleah horrible - Daimon

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Guest

Unknown date

  
Probably the first UDoom slaughter map that I've enjoyed playing. It does look old though and is balanced in favor of the player. 3/5 - Belial

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Guest

Unknown date

  
Meh! 2/5

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Guest

Unknown date

  
The best thing about this is the start, although it's really just a variation of Andrew Apted's "Pagan's Run" (id=13953) or BPRD's "Run" (id=12198). After that it becames a very average and unexceptional modern level, with one good trap. The final arena is beautiful to look at, with hundreds of fireballs glittering in the darkness like attack ships on fire off the shoulder of Orion. I bought one of those Fleshlight things a while back, it was £32 and worth every penny.

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Guest

Unknown date

  
nice start though not new, the large dark room is impressive but not beatable, use iddqd and it is fun 2.5/5

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Guest

Unknown date

  
This wad was actually a blast! I really hope Deeforce continues to map :/.

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Guest

Unknown date

  
This is a skill test, and I hate skill tests in Doom maps. You're confronted with a Cyberdemon in front of you and a showrunning course of barrels and demons behind you in a long narrow room. As soon as the game begins, you have to turn around and run around the barrels before the Cyberdemon's rockets can catch you. A matter of taste, I guess. One point for originality, but I don't like these things. 1/5 -Milian

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  • File Reviews

    • By Chipchase · Posted
      I guess this was meant to be a serious wad, just using a trick to make the C-Demon hard to see. I don't think it was a deliberate troll of the style that caught on later, eg Sand Chain and the Terry wads. IMHO it nowhere near holds the record for "worst wad ever" (even if it did once) so it is now "over-rated" in that respect. There are wads where you die quicker (eg "Stupid Benchmark #1"), and wads with worse graphics( eg "Sand Chain").  TBH, after all the hype I was a bit disappointed, I was expecting worse LoL.  
    • By NuMetalManiak · Posted
      Doomers these days have varying levels of patience. I know I have some of the worst when it comes to quickly finishing areas and moving on, which is why I prefer shorter levels most of the time. this particular map, a Maximum Doom map by the way, is one that completely tested my patience.   this is 8 levels long, from E1M1 to E1M8, and is sort of a proto-slaughtermap episode replacement. every map here has at least 200 monsters, and the layouts of each say that they are compact in size. so the action would be pretty good and fun right?   WRONG   while it's fun to kill all these enemies, this is honestly horribly balanced. on the first level, you only really get a shotgun and a chaingun, and it took me a while to get just one armor too. is that the worst part? I can actually enjoy the challenge of such a gameplay scenario so no. what's problematic about each and every level in this wad is that when you're not killing enemies, you're just sort of fucking around. in other words, you're switch hunting. but this is the worst kind due to lifts that have zero indications that they are lifts, as well as switches that have zero indication of what they did. not to mention some walls are triggers, when they really don't have any indication that they really do anything. oh yes, and mandatory secrets and backtracking. I would like the combat more if it gave more weapons too, not one plasma gun or BFG in sight, and all that backtracking just...fucking...headdesk. there's no reliable way to even speedrun this, to the point where I wonder if the author ever realized that other's would tire the fuck out over it. "these are the easy ones" this has all the hallmarks of a bad Maximum Doom map.   it's amazing how varied my Maximum Doom experience is so far. there are some really fun maps, mediocre but quick maps, and some long and nasty ones. I'm honestly trying to avoid reviewing any maps from there but i'll make an exception for this particular one since it's just unbelievably bad.
    • By Chipchase · Posted
      Pointless crap.  A small yard, empty except for a futuristic shotgun. No monsters and no exit. See my screenshot and you've seen it all.  
    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
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