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Weirdo Bizarre, or: An Acid Trip Through Time

   (43 reviews)
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4 Screenshots

About This File

A spiritual sequel to The Archives Are Doomed, which was in itself a spiritual sequel to Untitled. So does that mean this is a sub-spiritual sequel or something? Or is it just some kind of pathetic attempt at humor? Or am I just trying to make up something, anything, for the description? Yes.


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This map was a fun one, The Seizure one was one of the funnest maps I ever played, and the Light sped through the Sky one was trippy and Niravana is awesome... over all I say 5/5 --Tristram From MMOradio where Gamers Rock!

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I'm stealing part of a review: I was going to give you 4 stars but after reading the text file I've understood you deserve nothing more than 5 stars.

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Whatever. I gave up at Iron Man.

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garbage. A waste of my time. 0/5

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^This has so many good votes because its funny. Anyways, 5/5.

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Well what can I say? I never new I had epilepsy until I played this mental wad. I have actually had LSD and it wasn't this weird. You will experience all the effects of a full blown trip, elation, misery, fear, paranoia, giddiness, excitement, itchy teeth... as well as headaches and epilepsy (map11+12). This is probably a 2/5 but I just couldn't stop so 4/5 -jb

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Map01 is an incompetent super-sized parody of E1M1. Map02 and Map09 don't have a novelty element at all. Map3 seems to be inescapable. Map10 is one of those invisible-teleporter mazes where you go around in circles until you escape. Map18 is very close to the original Map30. Bleach is not the greatest Nirvana album no matter what anybody says; it's not even the second greatest. Map15 is Map01 flipped horizontally. Trippiness restricted to some flashing backgrounds and textures.

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Very nice, especially the level of the switch, ("Stop pressing me!")

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two of 18 maps are ok the others are boring 1/5

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Funny jokewad wills :D the switch level and final boss made me laugh to the death 4/5 stars

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Anyone who says video games are not art obviously hasn't played maps 11 and 12 of this wad.

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That was very good. Could have taken the opportunity to mess with the player more immediately after that whole switch thing - I was paranoid for the rest of the play through.

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This set of maps was a much needed welcome after certain other maps I dare not speak of. Thank you kind mapmaker. 4/5

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Better than Hellcore. 6/5

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Wills wins Mapper Of The Year award of 2006. Or atleast the best comedy wad O.o' -- Anyway, this map was a bit less funny than I've expected, but yeah I liked some stuff in there, like that switch map. Gogogogo wills 5/5

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good5/5

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on map 17 go to the counsole and turn on fly and turbo 200, and try to kill all the caco deamons, its hard as hell withougt bfg but its a blast, you will have to use idfa a few times tho

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This map was a fun one, The Seizure one was one of the funnest maps I ever played, and the Light sped through the Sky one was trippy... over all I say 4/5 because of Niravana... other wise without it itr would be 5/5.. buts its now a 4/5 --Tristram From MMOradio where Gamers Rock!

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That was fuckin crazy. I love the cacodemon arena map. It's so huge.

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Made me think about life. 5/5 r_rr

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To the reviewer who read the text file: What were you going to give the author 1 star for? Btw, funny wad.

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Ahahaha, that was funny as hell. 4/5! --Ceeb

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Iron Man can be beaten in ~9 seconds if you run along the left wall at the beginning and turn left once you're out. The ending was actually funny, something new for jokewads.

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Now this is what I call a jokewad. It's not often that I vote 5/5, but this level caused me to make an exception to the rule. Wills, you are to WAD making what David Gilmour is to music - the undisputed King; there can be no other. You Rock!

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I was going to give you four stars but after reading the text file I've understood you deserve nothing more than 5 stars.

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  • File Reviews

    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
    • By Summer Deep · Posted
      A very decent challenge. Took me about half a dozen attempts to crack it on UV. The wad is from 2015, but could just as well have been from around 1997. Solid, traditional classic Dooming.
    • By riderr3 · Posted
      The visual level design here is mostly similar to Plutonia and its unofficial sequels PL2 and PRCP. But it is by no means a gameplay part, since for example the gameplay in the first maps revolves around ammo shortage with not so much opposition (although it was tight in places, I admit), while the latter maps are somewhat reminiscent of slaughterwads with a bunch of ammunition and opponents.   The same applies to the size of the maps - the first ones can be completed in 6-7 minutes, while the last ones takes 15-20 minutes to complete. Although this could be explained by a kind of progress, despite the fact that even MAP12 (the first map in wad) is not a walk in the park.   I am not opposed to forced pistol-start (maybe even for), but usually if the levels should be completed in this way, they should be better balanced, as the ability to store things from previous levels is discarded.
      And again, I repeat as previous speakers - perhaps some arch-viles were even superfluous. This is especially noticeable when you go through the same room several times.
    • By Spectre01 · Posted
      Mostly enjoyable set in vein of "Plutonia but harder" and with larger fights. Visuals are often minimalistic, with combat being the focus of making the maps interesting. Expect plenty of Viles to resurrect what you kill and forced pistol starts on every map. 3/5
    • By Walter confetti · Posted
      Pretty nice map, some parts are been a little rushed out like the columns texture alignment, but overall the structure and the layout is pretty cool!
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