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Ninja Duel

   (14 reviews)
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4 Screenshots

About This File

A deathmatch level with new weapons.


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Guest

Unknown date

  
Really good, the only real problems I noticed were the original rocket launcher graphics still being used (which is weird with all the other ninja-stuff), but this has a lot of potential and stuff. Consider maybe a couple more maps, or something liked poison-tipped weapons for more stuff you could do with this, but for now 4 stars. - MasterOFDeath

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Guest

Unknown date

  
New version with more maps would be better.

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Guest

Unknown date

  
Too awesome. Nuff said.

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Guest

Unknown date

  
I like this. I haven't been able to play it with others much but it could be good. Especially if it has more maps. 4/5 - Cutman

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dg93

Unknown date

  
Awesome 5/5

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Guest

Unknown date

  
This is an awesome wad, unfortunately broken in the newest GZDoom =(

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Guest

Unknown date

  
I wish Electronic Samurai would update this =|

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Guest

Unknown date

  
Very cool, I've always wanted to be able to pierce my enemy's skull with a deadly shuriken. 4.4 Stars!

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Guest

Unknown date

  
Turbo 67 and a few other minor tweaks makes this a pretty sweet deathmatch mod. Electronic Samurai, if you're out there, update this mofo! =p

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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