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Ninja Duel

   (14 reviews)
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4 Screenshots

About This File

A deathmatch level with new weapons.


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Guest

Unknown date

  
Really good, the only real problems I noticed were the original rocket launcher graphics still being used (which is weird with all the other ninja-stuff), but this has a lot of potential and stuff. Consider maybe a couple more maps, or something liked poison-tipped weapons for more stuff you could do with this, but for now 4 stars. - MasterOFDeath

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Guest

Unknown date

  
New version with more maps would be better.

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Guest

Unknown date

  
Too awesome. Nuff said.

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Guest

Unknown date

  
I like this. I haven't been able to play it with others much but it could be good. Especially if it has more maps. 4/5 - Cutman

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dg93

Unknown date

  
Awesome 5/5

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Guest

Unknown date

  
This is an awesome wad, unfortunately broken in the newest GZDoom =(

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Guest

Unknown date

  
I wish Electronic Samurai would update this =|

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Guest

Unknown date

  
Very cool, I've always wanted to be able to pierce my enemy's skull with a deadly shuriken. 4.4 Stars!

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Guest

Unknown date

  
Turbo 67 and a few other minor tweaks makes this a pretty sweet deathmatch mod. Electronic Samurai, if you're out there, update this mofo! =p

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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