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Trippy Skrill

   (5 reviews)
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2 Screenshots

About This File

A Single Singleplayer or Coop Level. ive made lots other levels but i felt that feedback on rhis one would be nice.


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"I made the FIRST PLAYER MADE doom wad" - no you did not, you silly man. The first player made wad was created by an Australian university employee called Jeffrey Bird. It's in the archive as "Origwad", id=11. Unless he has gone senile in his old age I doubt that you are him. If you are him, crikey mate, you've let yourself go.

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The first comment pretty much sums it up; an old fashioned (but not old) wad that plays in a mediocre way. I don't mind a level that looks kind of choppy or simplistic, but this one plays badly due to the layout and monster placement. And that place where you jump down giant steps is indeed lame, as it kills the game if you don't use mouselook. [1/5] ~Chain Mail

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This is essentially a 1994 map that was made this year, this month, in November 2006. It's not a funny novelty level or an old-school tribute, it's just an old-fashioned map that's twelve years out of date. Lots of bare square rooms linked together with L-shaped corridors. The textures are competently done but the level is inconsequential. It has a horrible staircase that makes you shoot down onto monsters below you, which is a chore even with GZDoom.

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I love old school, havent been played in 12 year maps. Why the hate with these kind of Wads? I made the FIRST PLAYER MADE doom wad... Give this Wads a break!

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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