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Zen Dynamics

   (171 reviews)
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About This File

One seemingly random day, I was sitting around doing nothing... when it hit me: The perfect way to make true reloading weapons in Zdoom. It worked like a charm in an example wad I put together, but I thought that a simple demo wad with a single test level would not do the reloading trick any justice... so two weeks later, I brought you this: Zen Dynamics, a Zdoom Revolution.

Zen is a 7-level partial conversion, with 10 new guns, complete with reloading, new baddies, music, textures, you name it. It has some pretty damn memorable moments, particularly in Map04 and Map07, and is not just some quickly thrown together wad.

This wad was originally released on the ZDoom forums, as a "public beta" of sorts, before releasing to the /idgames archive for all you crazy people to enjoy. :P

The initial release only took two weeks to finish, but as always, it was littered with random bugs and such. I released several revisions that fixed said bugs, but I got bored at just fixing minor stuff... so for the fabled 2.0 release, I added several things: a new level, a new weapon, and some story elements and such.

And now, I present you with the Anniversary Edition, packed with tons and tons of new features -- Altfires, Two more new weapons, and a brand-new map, Core Zero, perfect for mass-destruction addicts! :P

Yes, there's a small storyline involved, with the usual stuff like gateways and UAC and such, but the intro does a pretty good job at telling it, IMO. :P

The highlight of the wad is probably the weapons, which are pretty much a first in Zdoom history. Just the combination of advanced weaponry with Zdoom features like ACS and portals (which I know you'll love so much more after you've played Map04).

Either way, it's been way too long since I've released anything memorable, and I guarantee you will not forget this wad. :P Sorry for all the bragging and such, but hey.... it's true. :P


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Guest

Unknown date

  
... one word.... awesome!!!!!!! the best prject i've EVER SEEN. i still dont get it how you displayed map00 on the menu. i hope i'll ever know. also the camera movement jest exelent! fake 3D! all putted together makes:........wait.. .. just a moment...... yeah...... here it comes:..... yeah?......yeah!!!!! : ZEN DYNAMICS!!!!!!!! xaser... you came ... you saw... and you kicked our asses! great job!

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Unknown date

  
The problem with this as a mapset was that there was no room to maneuver ever, and there was no thought put into ammo/health balance or monster placement at all. I frequently found myself stuck in a 64-unit wide hallway with no ammo faced up against a Hellknight or higher-level monster with no ammo left and no way to keep from getting killed.

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Unknown date

  
average level designs, too many monsters, but had to be the best features iv ever seen implemented in doom (reloading, objectives, weapons, effects) 5 stars just for the ideas and design of them alone

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Unknown date

  
Xaser, you did an amazing job. When people ask which gameplay/weapons mod they should try out, Zen Dynamics is always on people's suggestions lists for a reason. I just beat it, and used "map map08" to get to Core Zero and holy fuck, hard, bloody action and great visuals...ONLY bug I had was map7 where some of the weapons aren't selectable (the streetsweeper shotgun and flamethrower weapon), which kinda made the final boss hard as fuck lol. Beatable though. Lots of quicksaving in that one... 5/5 5/5 5/5

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Unknown date

  
Does anything even come out of those mancubus blob ball things that sit on the ground and hang or am I wasting ammo on them?

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Unknown date

  
The ZDoom Revolution is too modest a title for something as stunning and incredible as this. -Blitzkrieg "*****"

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Unknown date

  
Awesome. Although the recharge is annoying, I like it. Gogo xaser!

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Unknown date

  
The maps aren't the best, but everything else is. Good mix of monsters and weapons plus plenty of difficulty = win.

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Unknown date

  
Xaser is the official god of everything now. ***** - MoD

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Unknown date

  
Love everything about this mod, and the music is so beautiful.

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Unknown date

  
this is by far the best was that i have ever played for doom. period. i hope/wish/want to see more wads coming from you in the future. the realoading for the weapons is what i like best. it made the game more realistic to me.

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Unknown date

  
When clicking on 'random file' i thought i was going to get some random wad which was obviously made ny someone who doesn't know how to edit. .... boy was I wrong. This is a very excellent wad! Great levels, great weapons, awesome enemies! 5/5!!

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Unknown date

  
I came. -Ultimate

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Unknown date

  
This was pretty good "all-round" to me. I honestly did not mind the maps, even if they weren't the strong point. 5/5

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Unknown date

  
What is this 20 meg monster that has bestowed our viewing pleasure?! Huzzah! :D

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Unknown date

  
Played up to shadowrun and will probably finish it later. It is a good showcase for the new weapons, but it gets kind of old quick (Though I really like the dual plasma smgs). Don't like some of the cramped level design. All in all I really like Psychic a hell of a lot more than this, but it's still an impressive effort! -Nomad

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Unknown date

  
I had the most fun with doom for a such, such long time with this mod. Extremely good work over there, and the maelstrom's flame attack didn't slow my computer down at all. I think the new monsters added much to the feeling of this, you were a lot deeper in hell than ever before and met demons that had never come on earth before because they were so deep down there. The levels were average in design in parts and lovely in other parts, but who cares since the gameplay is so well done. 5 stars

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Unknown date

  
Zen Dynamics: A ride of ZDoom that takes you to realms beyond this world. Play it now as proof that you have lived for something good. 5/5

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Unknown date

  
One of the best Zdoom wads I've ever played. 5/5 -demonikdragon

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  • File Reviews

    • By vdgg · Posted
      A set of maps, carefully tuned for pistol starts, pretty hard/challenging. The maps are rather small and have exactly one secret. There is no stylistic consistency; there are a few bases and castles, caves, hellish maps and so on, everything totally mixed up. I can assume the earlier maps have their slots because they are easier and the later maps - harder. MAP26 is probably the most difficult one. mlm12 reminds me a bit of Going Down, as the levels are small, packed with enemies, and one different from the other. But mind, they are less polished than GD. Some maps have a pretty high 2000's level of detail (the ending corridor from MAP09), some others are much more basic looking (MAP02). IMO they are rather good looking (above average).   Bugs/problems: The mapper leaves all the doortracks without "lower unpegged" flag, so they move with the door, I'm sure he knew how to prevent it but he preferred the doors to behave this way. What is more problematic for me: unreliable W1 monster teleports, places where you can get stuck and decorations impeding player's movement, no Boom actions but some maps require -complevel 9 due to traps not working with limit-removing compatibility.   Favourite maps: 03,08,17,24,25,26. I would definitely recommend giving it a try: the maps are so different everyone will surely find something that appeal to them.
    • By Maximum Matt · Posted
      Finally played this one today, pretty good for an old-school level, hub layout, so not so linear, varied locations (including a huge canyon area and an underground cavern), LOADS of monster traps triggered by linedefs, including traps WITHIN traps (very nice).  Not too much of a challenge, but quite fun. 
    • By JudgeDeadd · Posted
      Good atmosphere, but ruined by the terrible gameplay. Tons of identical enemies attacking you over and over, plus some very dark levels where it's impossible to see where you're going, all amount to a mod more annoying than scary.
    • By sesq · Posted
      you can only have so many baron/hell knight vs ssg rooms before it gets tiring
    • By Walter confetti · Posted
      REally good and well interconnected map in the style of E1 with some hints of E2 and Doom 2 E1, some cool new textures and even some boom effects like a colored deep water pool, highly recommended to give it a play! Is a fun map!
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