Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Dyna Mace

   (21 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

This is my best. Very detailed and not too hard. I recently learned that matching texcters make the level look better. This level also has sloped ceelings. A few Imps, a KaKoKa ball and some bald police men with rifels.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Hardbash

  
Lighting was neat. Only redeeming factor of this wad.

Share this review


Link to review
Guest

Unknown date

  
Retarded as hell!

Share this review


Link to review
Guest

Unknown date

  
This is actually very good crap

Share this review


Link to review
Guest

Unknown date

  
I really like the lighting effects here. Wow! 4/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
the best thing is that the author put in some atmosphere by using light variation, the rest is poor 1/5

Share this review


Link to review
Guest

Unknown date

  
this level is crummy, but the lighting effects are amazing, jesus tap-dancing christ. 3/5 admiral xolzo 3/5

Share this review


Link to review
Guest

Unknown date

  
This is another of this designer's pretend-incompetent levels. As before, the generally competent design does not match the cretinous cluelessness of the readme, and I have to assume this is some kind of joke. The map is short and absolutely unentertaining either as a straight level or as a parody.

Share this review


Link to review
Guest

Unknown date

  
Meh. It is very short. It has a few misaligned textures and the overall difficulty is easy at best. The only detail is the gradient light fixtures and a few skyboxes. If it weren't for the detailed lights I would give this a one out of five. However, it does look nice in some areas and thus it receives a 2 out of five. There were also missing textures around the lava pits, I'm not sure if this was on purpose to add an effect or not.

Share this review


Link to review
Guest

Unknown date

  
Its okay, nothing special. 3/5 -Dqey

Share this review


Link to review
Guest

Unknown date

  
"A few Imps, a KaKoKa ball and some bald police men with rifels" RTFM moron! "YOU DO WHATEVER YOU WANT WITH THIS LEVEL!" - can I wrap it in concrete and stott it off Ruba's head? Another pile of kak from Ruba. 1/5

Share this review


Link to review
Guest

Unknown date

  
These are funny as hell

Share this review


Link to review
Guest

Unknown date

  
Very easy and very linear, but it looks quite nice.

Share this review


Link to review
Guest

Unknown date

  
I just downloaded this level from Ruba and I don't even know WTF he is thinking about. 4 stars for looks, 0 stars for layout and gameplay. 1 star overall. -PC

Share this review


Link to review
  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
×