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Dyna Mace

   (21 reviews)
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1 Screenshot

About This File

This is my best. Very detailed and not too hard. I recently learned that matching texcters make the level look better. This level also has sloped ceelings. A few Imps, a KaKoKa ball and some bald police men with rifels.


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Javulas

  
Lighting was neat. Only redeeming factor of this wad.

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Unknown date

  
Retarded as hell!

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Unknown date

  
This is actually very good crap

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Unknown date

  
I really like the lighting effects here. Wow! 4/5 - Optimus

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Unknown date

  
the best thing is that the author put in some atmosphere by using light variation, the rest is poor 1/5

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Unknown date

  
this level is crummy, but the lighting effects are amazing, jesus tap-dancing christ. 3/5 admiral xolzo 3/5

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Unknown date

  
This is another of this designer's pretend-incompetent levels. As before, the generally competent design does not match the cretinous cluelessness of the readme, and I have to assume this is some kind of joke. The map is short and absolutely unentertaining either as a straight level or as a parody.

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Unknown date

  
Meh. It is very short. It has a few misaligned textures and the overall difficulty is easy at best. The only detail is the gradient light fixtures and a few skyboxes. If it weren't for the detailed lights I would give this a one out of five. However, it does look nice in some areas and thus it receives a 2 out of five. There were also missing textures around the lava pits, I'm not sure if this was on purpose to add an effect or not.

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Unknown date

  
Its okay, nothing special. 3/5 -Dqey

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Unknown date

  
"A few Imps, a KaKoKa ball and some bald police men with rifels" RTFM moron! "YOU DO WHATEVER YOU WANT WITH THIS LEVEL!" - can I wrap it in concrete and stott it off Ruba's head? Another pile of kak from Ruba. 1/5

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Unknown date

  
These are funny as hell

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Unknown date

  
Very easy and very linear, but it looks quite nice.

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Unknown date

  
I just downloaded this level from Ruba and I don't even know WTF he is thinking about. 4 stars for looks, 0 stars for layout and gameplay. 1 star overall. -PC

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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