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Dyna Mace

   (21 reviews)
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About This File

This is my best. Very detailed and not too hard. I recently learned that matching texcters make the level look better. This level also has sloped ceelings. A few Imps, a KaKoKa ball and some bald police men with rifels.


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Javulas

  
Lighting was neat. Only redeeming factor of this wad.

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Unknown date

  
Retarded as hell!

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Unknown date

  
This is actually very good crap

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Unknown date

  
I really like the lighting effects here. Wow! 4/5 - Optimus

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Unknown date

  
the best thing is that the author put in some atmosphere by using light variation, the rest is poor 1/5

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Unknown date

  
this level is crummy, but the lighting effects are amazing, jesus tap-dancing christ. 3/5 admiral xolzo 3/5

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Unknown date

  
This is another of this designer's pretend-incompetent levels. As before, the generally competent design does not match the cretinous cluelessness of the readme, and I have to assume this is some kind of joke. The map is short and absolutely unentertaining either as a straight level or as a parody.

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Unknown date

  
Meh. It is very short. It has a few misaligned textures and the overall difficulty is easy at best. The only detail is the gradient light fixtures and a few skyboxes. If it weren't for the detailed lights I would give this a one out of five. However, it does look nice in some areas and thus it receives a 2 out of five. There were also missing textures around the lava pits, I'm not sure if this was on purpose to add an effect or not.

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Unknown date

  
Its okay, nothing special. 3/5 -Dqey

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Unknown date

  
"A few Imps, a KaKoKa ball and some bald police men with rifels" RTFM moron! "YOU DO WHATEVER YOU WANT WITH THIS LEVEL!" - can I wrap it in concrete and stott it off Ruba's head? Another pile of kak from Ruba. 1/5

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Unknown date

  
These are funny as hell

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Unknown date

  
Very easy and very linear, but it looks quite nice.

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Unknown date

  
I just downloaded this level from Ruba and I don't even know WTF he is thinking about. 4 stars for looks, 0 stars for layout and gameplay. 1 star overall. -PC

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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