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Kaneko's Lament

   (43 reviews)
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2 Screenshots

About This File

Designed after playing alot of Shin Megami Tensei III. It's intended for Deathmatch or a singleplayer challenge. Does it suck? I couldn't care less. But do turn the brightness down and crank the music high, or else your life is a horrible mistake.


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Guest

Unknown date

  
I've seen worse, but still... 0/5

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Guest

Unknown date

  
hmm.. so far 25 votes and still 0 stars, bravo...

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Guest

Unknown date

  
Dreadfull attempt... stick with Shin Megami Tensei III 174-6#-B. 0/5 -jb

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Guest

Unknown date

  
The map consists of a strange, organic building in a small grey arena. The building only has one room. It resembles a cancerous cell, with tendrils. There are lots of monsters packed into a small space, but once you get the rocket launcher (which is up some stairs) and blast the archvile the challenge is gone. As far as I can tell there's no exit, so it's not really a proper, finished level. Might be fun in deathmatch, although probably not; it certainly isn't fun in single-play.

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Guest

Unknown date

  
looks like somewon found a dethmatch level and tossed some monsters in it, isint eavin a real map 0/5

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Guest

Unknown date

  
The is the best map eveeeerrrrreee!!!! PLay AT al costr!!!!! 5/5 stars!

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Guest

Unknown date

  
Okay, the map sucks, and the music, and I want to nail the author to a fucking cross.

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Guest

Unknown date

  
why cant you people make levels worth playing? worse than hippo vomit 0/5

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Guest

Unknown date

  
This was really funny, so shitty its fun.

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Guest

Unknown date

  
Actually, this is underrated. It's got an unique look and feel, at least, and though its challenge is limited, at least it's something, and it has no bugs. I have to agree with Paul Corfiatis above that 0 stars makes little sense here. It would even be worth 2, I think, but it lacks an exit, which should be a must even in a DM level, as long as it works with the normal executable. ~Chain Mail [1/5] (04/2008)

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Guest

Unknown date

  
Do not download this crap, or else your life is a horrible mistake.

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Guest

Unknown date

  
Utter shit. 0/5

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Guest

Unknown date

  
After playing this, I decided to kill myself it was so bad!

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Guest

Unknown date

  
"Authors (MAY/may NOT) use the contents of this file as a base for modification or reuse." OMFG, this is hilarious. Who would want to use this piece of CRAP as a base?

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Guest

Unknown date

  
"Does it suck? I couldn't care less." Quality-man's aditude without a shade of doubt. Zero stars, because I couldn't care less.

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Guest

Unknown date

  
I really hope this is a jokewad. If not, you should give up mapping altogether.

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Guest

Unknown date

  
If this is what happens after you watch anime, then I'm glad I don't at all. In fact, this has re-cemented my hatred for Japan.

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Guest

Unknown date

  
What the fuck is this shit doing in here?! This shit sucks! 0/5

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Guest

Unknown date

  
174-6#-B? What is that, an address? I got into the giant shrimp to avoid getting eaten by the monsters! And Yuko Takao is HOT!!

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Guest

Unknown date

  
My life became a horrible mistake when I played this piece of crap.

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Zellonous

Unknown date

  
Does not deserve 0. I bet most people here don't know there is ratings between 0 and 5.

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Guest

Unknown date

  
1 star. it is just awful hardcore level with no exit.

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Guest

Unknown date

  
Stupid. What is the structure supposed to be, a giant shrimp?

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Memfis

Unknown date

  
A small arena with 21 monsters. Interesting "organic" design. I found the gameplay a little frustrating because there are no health items and the monsters are mostly "high-tier" (mancos, revs, viles, etc) so one hit is almost fatal. Shotgunner squadron doesn't help either. But it's still a fun challenge overall.

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Guest

Unknown date

  
Fucking awful. Go back to fapping to Queen's Blade, faggot.

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  • File Reviews

    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
    • By Summer Deep · Posted
      A very decent challenge. Took me about half a dozen attempts to crack it on UV. The wad is from 2015, but could just as well have been from around 1997. Solid, traditional classic Dooming.
    • By riderr3 · Posted
      The visual level design here is mostly similar to Plutonia and its unofficial sequels PL2 and PRCP. But it is by no means a gameplay part, since for example the gameplay in the first maps revolves around ammo shortage with not so much opposition (although it was tight in places, I admit), while the latter maps are somewhat reminiscent of slaughterwads with a bunch of ammunition and opponents.   The same applies to the size of the maps - the first ones can be completed in 6-7 minutes, while the last ones takes 15-20 minutes to complete. Although this could be explained by a kind of progress, despite the fact that even MAP12 (the first map in wad) is not a walk in the park.   I am not opposed to forced pistol-start (maybe even for), but usually if the levels should be completed in this way, they should be better balanced, as the ability to store things from previous levels is discarded.
      And again, I repeat as previous speakers - perhaps some arch-viles were even superfluous. This is especially noticeable when you go through the same room several times.
    • By Spectre01 · Posted
      Mostly enjoyable set in vein of "Plutonia but harder" and with larger fights. Visuals are often minimalistic, with combat being the focus of making the maps interesting. Expect plenty of Viles to resurrect what you kill and forced pistol starts on every map. 3/5
    • By Walter confetti · Posted
      Pretty nice map, some parts are been a little rushed out like the columns texture alignment, but overall the structure and the layout is pretty cool!
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