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Portal Gun

   (145 reviews)
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2 Screenshots

About This File

A wad inspired by Valves awesome portal demo trailer.


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Guest

Unknown date

  
wow...this is frickin awersome! 5 o' 5!

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Guest

Unknown date

  
Great work, can't wait for more maps

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Guest

Unknown date

  
this is like like like - there's no words. SUBERB!!!

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Guest

Unknown date

  
This is impressive. 5/5

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Guest

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WOW, good job dude!!! 5/5

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Guest

Unknown date

  
WIN IN A BOTTLE!

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Guest

Unknown date

  
Holy shit. You, sir, are a WINNER! I can't WAIT to see some maps that use this! --Crazee Boy, 5/5 and a joygasm.

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Guest

Unknown date

  
This WAD is an example to us all. This level of innovation, albeit it being stolen from Valve, is unsurpassed. Be sure to grab ZPortal when Cutmanmike completes it. A 5 star release. - Kilkakon.

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Guest

Unknown date

  
Cutmanmike is the win. Managed to beat the map, though some of the puzzles put my vertical aim to the test! -Ix

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Guest

Unknown date

  
FUCK YES CUTMAN YOU ARE EPIC

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Guest

Unknown date

  
So good!!

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Guest

Unknown date

  
fascinating 5/5

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Unknown date

  
Needs to be able to work on Multiplayer Online.

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Guest

Unknown date

  
cooool! portal and doom 2 of the best fps' together!

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Unknown date

  
Unplayable in Zdoom 2.1.6, walking into the teleporter fog or plasma from the gun does nothing or is there something I forgot to do. A great idea though and how can I not give it 5 stars!. -PC

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Guest

Unknown date

  
The map is too hard :( Still, this weapon is... legendary!!!!!!!!! What's next???

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Guest

Unknown date

  
An excellent weapon! It can't hurt you, but it can be so useful.

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Unknown date

  
^^ An stupid who tries to be funny. 5 stars.

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Unknown date

  
Dis shit be awesome.

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Guest

Unknown date

  
great cutman 5/5

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Cutman - I'm jealous of your creativity, keep it up! -shtbag667

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Unknown date

  
Sweet. I'd like to see someone finish that puzzle though.

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Unknown date

  
Fraggin' awesome!

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Unknown date

  
Very interesting, but also somewhat annoying when you move back and forth between portals without actually moving, just by standing inside them.

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Unknown date

  
Remember to bind secondary fire to something for this to work

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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