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Gamarra's story: Part VIII "Questions in front of a mirror"

   (37 reviews)
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3 Screenshots

About This File

Gamarra must be ready for a class interrogation. He looks at himself in a mirror and he starts to make questions. Help him to answer the questions. Remember: if you open the incorrect door, you will die instantly; if you open the correct door, you can continue the map.


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Guest

Unknown date

  
obviously the author releases bad maps just to be in the centre of attention - that is the real joke

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Guest

Unknown date

  
Whoever made this map should be shot in the head. Seriously.

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Guest

Unknown date

  
Giulio, PLEASE STOP MAKING GAMARRA MAPS. WE ALL HATE THOSE. STFU. KTHX. -No stars 4 u

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Guest

Unknown date

  
This is an odd cross between a typical Gamarraa level - blocky undetailed rooms, lots of monsters, Windows Paint slogans etc - and quiz game. At certain points you find placards that have a question on them, and you have to choose between two doors. If you're unfamiliar with the works of Virgil and Francesco Petrarca you might have trouble, but most people should find it easy enough. I have come to love the Gamarra wads. They are rubbish but they make me smile.

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Guest

Unknown date

  
For some reason i would like so see more gamarra wads, but for other reasons i simply cannot stand them. yes, they are utter crap. at this point im not too sure if ill put out another fake gamarra wad

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Guest

Unknown date

  
I pity the fool! 0/5 -jb

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Guest

Unknown date

  
6/5 AN LEGEND

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Guest

Unknown date

  
I found a bug Giulio. ITS TEH FUCKING MAP. Seriously stop making Gamarra maps. We do not need examples of shitty maps. PS. I have a hunch those comments praising your shit is written by you yourself.

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Guest

Unknown date

  
This map fails pretty hardcore.

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Guest

Unknown date

  
The quiz is solvable using common sense (and choosing the brighter sign in the second question is common sense too) 1/5.

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Guest

Unknown date

  
Very stupid and boring. 1 star for effort -r_rr

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Guest

Unknown date

  
HOLY FUCK THIS SUCKS!!!! -20k/5

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Guest

Unknown date

  
I think all doom ports need a line that does not allow the user to play these maps JUST FUCKING DIE ALLREADY

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Guest

Unknown date

  
Good idea, bad realization

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Guest

Unknown date

  
He's doing it just for the "Worst Map" Cacoward...

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Unknown date

  
complete garbage. do not download.

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Guest

Unknown date

  
Gamarra is too long for me to like it.

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Guest

Unknown date

  
I did resolve the quiz game! 5/5

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Guest

Unknown date

  
This is absoulutley ridiculous! No Score. -PC

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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