Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Primary

   (16 reviews)
Sign in to follow this  

Guest

3 Screenshots

About This File

Primary is a large natural-themed map based around several outdoor areas. It focuses on immersive, epic gameplay, with little puzzle solving. There are several routes to take, and challenges tend to be very rewarding.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
For those of you playing on UV, well... sorry. I'm not the greatest player in the world, so UV is most likely screwed. If it's too annoying to play on that level, then just turn it down. :) -SMG

Share this review


Link to review
Guest

Unknown date

  
Pretty darn good.

Share this review


Link to review
Guest

Unknown date

  
This level is terrible. It has open, underdetailed areas filled with monsters. There doesn't seem to be any consideration to their placement, they're just sprinkled around. The level isn't good-looking either, it looks like a GZDoom level made in 1994. 1 star.

Share this review


Link to review
Guest

Unknown date

  
Very nice. Pretty details, but... all the parts look the same, which is kinda annoying. Still, I liked it. 4/5 -Moti

Share this review


Link to review
Guest

Unknown date

  
This absolutely requires GZDoom and it has jumping. It's a kind of Far Cry Doom, although because it is running on the Doom engine it looks more like Spyro the Dragon. But I'm being mean. This is the largest level I have ever played; it's enormous, and great to just walk through and look at. But the gameplay is a chore. The combination of open spaces, plentiful hitscan monsters, and archviles makes it basically unplayable, because there's no tactical depth. But it looks fab.

Share this review


Link to review
Guest

Unknown date

  
Excellent! I'm usually not too keen on these very large open maps, but this one was a treat. It's packed with some great sniping spots, as well as lots of open battles. Nice one SMG, can't wait for Secondary.wad. 5/5 -jb

Share this review


Link to review
Guest

Unknown date

  
What the author doesn't realise is that this map runs perfectly on ZDoom, not just GZD. I completed it at the same difficulty you guys did. Gets a 4/5. -prdarkfox

Share this review


Link to review
Guest

Unknown date

  
I like it. Very Open Large Areas. Low enemy most on annoying locations at least on skill 3. Play uv soon 4/5

Share this review


Link to review
Guest

Unknown date

  
Nice. A bit repetitive though 4/5

Share this review


Link to review
Guest

Unknown date

  
I really liked it! This is one of my favourite wads! Great map, awesome music! 5/5!

Share this review


Link to review
Guest

Unknown date

  
Didn't like it. Random open areas with random monster placement. This map is really big, but too boring. There isn't any reason for playing it IMHO. 1.5/5 - Damned

Share this review


Link to review
Guest

Unknown date

  
If you fall off the dege you die! What the hell is up with that. I was having fun up until that part. Not a bad level I guess but the rock gets old looking after a while. 8/12/07

Share this review


Link to review
Guest

Unknown date

  
Actually, there's water, 3D floors, and other GZdoom only features. I did try to make it playable in Zdoom for those of you who can't run OpenGL. -SMG

Share this review


Link to review
  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
×