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Primary

   (16 reviews)
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3 Screenshots

About This File

Primary is a large natural-themed map based around several outdoor areas. It focuses on immersive, epic gameplay, with little puzzle solving. There are several routes to take, and challenges tend to be very rewarding.


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Guest

Unknown date

  
For those of you playing on UV, well... sorry. I'm not the greatest player in the world, so UV is most likely screwed. If it's too annoying to play on that level, then just turn it down. :) -SMG

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Guest

Unknown date

  
Pretty darn good.

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Guest

Unknown date

  
This level is terrible. It has open, underdetailed areas filled with monsters. There doesn't seem to be any consideration to their placement, they're just sprinkled around. The level isn't good-looking either, it looks like a GZDoom level made in 1994. 1 star.

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Guest

Unknown date

  
Very nice. Pretty details, but... all the parts look the same, which is kinda annoying. Still, I liked it. 4/5 -Moti

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Guest

Unknown date

  
This absolutely requires GZDoom and it has jumping. It's a kind of Far Cry Doom, although because it is running on the Doom engine it looks more like Spyro the Dragon. But I'm being mean. This is the largest level I have ever played; it's enormous, and great to just walk through and look at. But the gameplay is a chore. The combination of open spaces, plentiful hitscan monsters, and archviles makes it basically unplayable, because there's no tactical depth. But it looks fab.

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Guest

Unknown date

  
Excellent! I'm usually not too keen on these very large open maps, but this one was a treat. It's packed with some great sniping spots, as well as lots of open battles. Nice one SMG, can't wait for Secondary.wad. 5/5 -jb

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Unknown date

  
What the author doesn't realise is that this map runs perfectly on ZDoom, not just GZD. I completed it at the same difficulty you guys did. Gets a 4/5. -prdarkfox

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Guest

Unknown date

  
I like it. Very Open Large Areas. Low enemy most on annoying locations at least on skill 3. Play uv soon 4/5

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Guest

Unknown date

  
Nice. A bit repetitive though 4/5

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Guest

Unknown date

  
I really liked it! This is one of my favourite wads! Great map, awesome music! 5/5!

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Guest

Unknown date

  
Didn't like it. Random open areas with random monster placement. This map is really big, but too boring. There isn't any reason for playing it IMHO. 1.5/5 - Damned

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Guest

Unknown date

  
If you fall off the dege you die! What the hell is up with that. I was having fun up until that part. Not a bad level I guess but the rock gets old looking after a while. 8/12/07

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Guest

Unknown date

  
Actually, there's water, 3D floors, and other GZdoom only features. I did try to make it playable in Zdoom for those of you who can't run OpenGL. -SMG

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  • File Reviews

    • By Pechudin · Posted
      First two levels are Wolfenstein 3D - tier corridor fests (albeit quirky), not very engaging, but after that the maps become much better. Huge vistas in an underground cavern, silent teleport fu***ry and heaps of small neat details. Very oppresive atmosphere at times.     DooM maps have a langauge of their own. You know what you expect from a DooM map. Monsters, keys triggering traps, there is an assumed flow. I love it when maps subvert these expectations, and while these maps do not go full chaotic (and there is a balance, it cannot be too random, there does need to be a theme), I love how the world seems to be tearing at the seams, and about the only thing you can cling to as familiar to a DooM map is killing Demons.     So yeah, I guess you could say I liked it. Too bad it's so short. Hopefully Shrooms 2 exit the Mordeth hell.
    • By MadGuy · Posted
      When I play WITHOUT this mod all colors feel washed out. It's a really amazing color pallet mod. 
    • By SilverMiner · Posted
      Final Doom that it was meant to be I want the TNTR 2
    • By SilverMiner · Posted
      This is a one of wads that inspired me to map for Doom. 
    • By SilverMiner · Posted
      I feel the taste of 2000s
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