Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Into Sandy's City

   (33 reviews)
Sign in to follow this  

Guest

3 Screenshots

About This File

9 levels for Doom2, Sandy Peterson Style.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Zalewa

  
Paul improved a lot since the times of this WAD. While not explicitly bad, it's rather primitive and abuses some copy&pasta and repeated patterns. Visuals are sufficient and stay on the original Doom level. ~ 10.2016

Share this review


Link to review
Guest

Unknown date

  
The first few maps are very predictable and very boring. After that it just becomes bordering on the line of impossible, and still boring. Try adding more health items.

Share this review


Link to review
Guest

Unknown date

  
the city???

Share this review


Link to review
Guest

Unknown date

  
These don't really catch Petersen's style and difficulty varies too much. They do feel like older maps, and there's nothing wrong with that, but lack the conceptual variety Sandy used. Most of his levels had character; these seem rather random. One made me think of Klie's and another a bit of Scythe 2. The Raven games and TNT music is out of place, too. There are bugs in vanilla, as well (I got stuck in map06). [2/5] ~Chain Mail (08/2010)

Share this review


Link to review
Guest

Unknown date

  
Interesting wad idea but the levels don't match Petersen's style. There are some details that resemble his levels though. 3/5 Bug report: in level 5 there's a hidden elevator in the cyber room. By using it, the game crashes with this message ''P_AddActivePlat: no more plats!'' -ASD 14.2.2012

Share this review


Link to review
Guest

Unknown date

  
Yes, I liked this mapset too. It's fun if a bit easy at points. Bonus points for use of d_e1m5, my favorite song ever. -- woodpecker

Share this review


Link to review
Guest

Unknown date

  
Although it is extremely simple I didn't mind playing these maps. These things remind me of the old days. 3/5 - Cutmanmike

Share this review


Link to review
Guest

Unknown date

  
Even if the architecture is more simple than usual, I quite liked this one for it's gameplay. 4/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
I'll ignore the retarded premise of this wad and just say that starting with map05 this wad is actually okay if you don't mind the 'classic' design, and quite good if you find it enjoyable. Too bad the 'ZDoomisms' detract from the experience, that could've been easily avoided. 3/5 - Belial

Share this review


Link to review
Guest

Unknown date

  
I think that Sandy Peterson would be rather insulted by these maps. Sandy Peterson's maps weren't as detailed as American Mcgee or John Romero's but the architecture was nice and the gameplay was usually good. In this wad, the achitecture was plain and rather boring, and a lot of the fights were unfair and pretty frustrating -Craigs

Share this review


Link to review
Guest

Unknown date

  
Why are people rating this wad so low? It is from Paul Corfiatis; every wad he makes is worth 5 stars as he is a Doom GOD!!!

Share this review


Link to review
Guest

Unknown date

  
You guys are all mentally frustrated, you're all not enjoying Doom. But I actually enjoyed this episode, the gameplay is not great and the design is simple. But it looks good. 3/5

Share this review


Link to review
Guest

Unknown date

  
Doom is a 13 year old game and this is a 13 year olds attempt at a map. 1/5

Share this review


Link to review
Guest

Unknown date

  
Very nice mapset. Simple and good. 3/5 -Moti

Share this review


Link to review
Guest

Unknown date

  
Even for something that is supposed to be retro this is very simplistic; each level is laid out on a strict grid pattern, the corridors tend to have a row of monsters in single file, and the detailing and layout is uncomplicated, to put it kindly. It's never more than competent and occasionally it's very bad, e.g. the "maze" in level three. The secrets are a mixture of totally obvious, and unmarked bits of wall. On the other hand it's short and doesn't take too long to finish.

Share this review


Link to review
Guest

Unknown date

  
Sandy Petersen: 1) made better-looking maps than these; 2) made maps that played better; 3) could spell his own name; 3) did not release maps that crash Doom2.exe (e.g. map02); 4) did not make map-shattering invalid tag errors (e.g. map05); 5) even if he had made mistakes like those, there is no evidence that he would have repeated them in future projects. Verdict: failure.

Share this review


Link to review
Guest

Unknown date

  
Nice.

Share this review


Link to review
Guest

Unknown date

  
First few levels are flat and boring .. next few are better, but have alot of 'lol archvile' and gimmicky fights that are annoying or unfair. Putting Peterson's name on these maps is a letdown.

Share this review


Link to review
Guest

Unknown date

  
Terrible. Sandy never made maps like this. I feel his name has just been used as an excuse for releasing poorly detailed 94-style linear hallways which degenerate into hitscanner spam. Another almost unplayable mapset from this hugely overrated author. 0/5

Share this review


Link to review
Guest

Unknown date

  
I enjoyed playing this! 3/5 -Dqey

Share this review


Link to review
Guest

Unknown date

  
Even for poor quality, mind numbingly boring levels these smell of fail. 0/5

Share this review


Link to review
  • File Reviews

    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
    • By Chipchase · Posted
      Absolutely ludicrous, Now I need a new keyboard. Technically as bad as a wad can be, surely deliberate. I like to check out low-rated wads, so it's a pity that some clowns gave this  (and other bad ones) 5 stars, because averaged with correct low scores they end up with a middling rating and can be missed.
    • By Chipchase · Posted
      Would not play with PRBoom, with errors about missing files : FluidR3_GM.sf2 and STARTAN2.  These were not provided in the zip file.    
×