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Jakob's War

   (20 reviews)
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2 Screenshots

About This File

I wanna experiment with making a differentt style of level. And it has a new song of midi file in it that sounds great on a big stereo. Your mission is to avoid killing the little blue guys and only kill the robbed zombies. You are given the Big Frickin Gun at the start, hmmm sounds promising!


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Still better than any Terry wad.

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Unknown date

  
Are the Gamarra Series role models to you? Because thats the message I see you trying to send. The only thing I take comfort in is that the music is as good as you say.

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Unknown date

  
you're a complete stupid moron, ruba. dumb idiot. i rate this vomit.

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Unknown date

  
THIS IS ART!!! I finished the last two Cyberdemons with my fists. 5/5 - Optimus

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Unknown date

  
why the fuck waste your time on building pointless shit. life's too short yknow. Admiral Xolzo 0/5

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Unknown date

  
I looked in the text file and saw that it looks a bit buggy so I decided to download it. Terrible, absoulutley awful that it actually made me laugh, WTF is the Ruba doing?. This horrible map contains a few Nazis, a few Troopers and 4 Cyberdemons stuffed. And to end it all is a Romero head and terribly textured exit time. Avoid at all costs! 0/5 -PC

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Unknown date

  
Another deliberately awful level that smacks of being a hoax; it consists of a winding passageway that opens into an underground car park. You don't have quite enough BFG ammo to kill the four cyberdemons but that's okay because they're impaled and immobile. You can just run to the exit switch.

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Unknown date

  
eye of the tiger was the only reason i played this

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Unknown date

  
Lol although it is kinda funny

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Unknown date

  
Simply stunning.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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