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Exist

   (14 reviews)
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2 Screenshots

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Quake style map


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Unknown date

  
This is a medium-sized map with an avarage challenge. It's using Quake textures, so it's looking quite fresh for a Doom map, but it's still a bit underdetailed maybe. Gameplay is ok, though the last scene before the Boss battle was too hard. You're teleporting into lava, surrounded by tough monsters and your only bigger weapon is your supershotgun. I had to cheat here, but all the rest is quite ok. 3/5 -Milian

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Guest

Unknown date

  
it looks good, but it would look a lot better if it wasn't 99% brown. gameplay is ok but pretty simple ***

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Guest

Unknown date

  
The music was useless and took alot of space. Anyway, about the map, it was fun and all, but I got disappointed that after I killed the spider mastermind with all my SSG shells the map ended and I still haven't finished the entire map. Besides for the mastermind, the map was alright for my opinion. 4/5 -Moti

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Unknown date

  
There is nothing special on that map. Layout is quite boring, shooting bigger monsters with SG isn't fun, music is nice only for first time. The ending isn't so clear. I killed Mastermind with SSG before the area behind yellow door. Conclusion: It was under average --> I have to be Gay. 2.5/5 - Damned

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Guest

Unknown date

  
very good detail, poor gameplay. 3/5

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Guest

Unknown date

  
Need tits and coks on teh wallz. 0/5

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Guest

Unknown date

  
vote them anyways

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Guest

Unknown date

  
5/5 - SuperGod

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4/5 only because I hate these textures. Every wall looks like it was covered with shit. - Zalewa

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  • File Reviews

    • By [Vitz!] · Posted
      One of the best wads I've ever played, has a great and memorable soundtrack while also having a nice and difficult (but satisfying) level design. To me a nice step up from the original and a way more balanced map pack overall.

      Highly recommended to people who want a nice and difficult wad to play.
    • By MuratMikal · Posted
      I generally like city maps on DOOM but this set of maps are one of worst I've ever played. Extremely confusing maps, obtuse progression and on top of that there's no enough ammo on UV to kill the monsters. Gave up on MAP 06. It's utter garbage really, you should avoid it.
    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
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