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The Day the Community Died

   (27 reviews)
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Guest

2 Screenshots

About This File

This is my final Crappy Jokewad. Once you clear out the base 8 selected members of the Doom Community including me (Pc) are to face the firing squad at the press of a switch and the ones who can't fight back will be sorry. But if I die, something bad and vile is gonna happen!


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Guest

Unknown date

  
I have played better community-themed maps. -Dark Zero

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Guest

Unknown date

  
What was the point of that? Not even a good jokewad .. :(

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Guest

Unknown date

  
It's mostly boring crap :) 2/5 - Optimus

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Guest

Unknown date

  
lolz 3/5-th0r

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Guest

Unknown date

  
Community-themed jokewads are retarded crap. 0/5

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Guest

Unknown date

  
Like reviewer #1 said, starts off promising, then rapidly gets, well, not very good at all. 1/5

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Guest

Unknown date

  
This level rocks! I love commentary on the basement dwelling neckbeards who take this game too seriously. Hel-LOOOOO, it's a gott-dayamn GAME! Are you seriously butthurt over what's supposed to be, yanno, ENTERTAINMENT?!

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Guest

Unknown date

  
Be funneh is it wasn't random- certain members win, certain members lose. M-M-M-Megaaussie!

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Guest

Unknown date

  
Paul Corfiatis is a retard. -9999999999/5

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Guest

Unknown date

  
Hehe 3 out of 5 maybe if there's a sequel th0r should be in it :) - White

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Guest

Unknown date

  
I try my best, please stop picking on me. - PC

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Guest

Unknown date

  
Hey its not bad.

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Guest

Unknown date

  
'The Day the Paul Corfiatis Died' would be more accurate.

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Guest

Unknown date

  
AUTISTIC IDIOT.

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Doomkid

Unknown date

  
How on eath could anyone get so butthurt over this. It literally insults no one, just has names of community members represented by shotugnners. OH MAN SO OFFENSIVE!!! It wasn't really that funny though. As stated by the WAD itself, good architecture in the first room.

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Guest

Unknown date

  
using names from the community is a big no no, 0/5

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Guest

Unknown date

  
You are in because of some bad reviews of good levels, and because you can't take things as a joke (and bad reviews of Jokewads). You make great levels Moti but its not the end of the world, its a spoof of the community. The problem is that you seem to be more interested in playing my crappy levels than of my good levels, you should try 1024PC02. HAHAHAHA!!! -PC

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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