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FORTRESS 1024

   (23 reviews)
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3 Screenshots

About This File

Finally, I've decided to get back to some serious Dooming and I know you were all dissapointed with Into Sandy's City.

FORTRESS 1024 is a gothic like map set inside a fortress. The playing area is mostly built within a 1024x1024 scale and the majority of the level is set outdoors. I've tried my hardest to make the gameplay good and challenging. Plenty of teleporting surprises so watch your back. The exit is located in the middle of the map around a nukage moat, you must raise a bridge to get out of this level.


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NuMetalManiak

  
simple and fun

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Zalewa

  
Not too shabby. Difficult but fair and good looking.

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Guest

Unknown date

  
Definitely one of best 1024 maps that i have played. It should have been in congestion 1024. 5/5

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Guest

Unknown date

  
Nice 1024 map, 5/5.

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Guest

Unknown date

  
Nice simple map, Good Quick fun. :D 4/5 - Sausage

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Guest

Unknown date

  
A really great 1024 map. Maybe even the best 1024 map.

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Guest

Unknown date

  
A very nice 1024 map. 4/5 - Belial

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Guest

Unknown date

  
This is a 1024x1024 map, so it's small and narrow, but I like these maps, because they can be very intense if they provide a good challenge. Plus, with such a small map, as the author you can put all your work into an atmospheric layout. All this applies to this map. Good work! 4.5/5 -Milian

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Guest

Unknown date

  
Excellent work! Loved it because of its intensivity! :) 5 stars

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Guest

Unknown date

  
Quite manageable in difficulty until the 4 hell knights, which is either a survive or die instantly situation depending on how one reacts. And too many nonsensical teleportings of monsters. However it's not without a certain charm and there definitely are some highlights.

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Guest

Unknown date

  
Perfect 5 stars

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Guest

Unknown date

  
good 3/5

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Guest

Unknown date

  
Great 1024 map!!! 5/5 - Optimus

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  • File Reviews

    • By Chipchase · Posted
      Would not play with PRBoom, with errors about missing files : FluidR3_GM.sf2 and STARTAN2.  These were not provided in the zip file.    
    • By MajorRawne · Posted
      The map author left the words "how not" out of his description, I'll let you figure out where.
    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.
    • By Chipchase · Posted
      Consists of some rooms to be opened in key sequence from a central area. Doors are narrow and each reveals a row of monsters waiting for you, and you don't have enough ammo (I had to cheat). No atmosphere, bright lighting, and mostly Wolfenstein-ish cuboid rooms. Technically OK, with minor texture mis-matches. At least his own summary was modest.   Give it a miss.
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