Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Gamarra's story: Part IX "Pyramid of problems"

   (33 reviews)
Sign in to follow this  

Guest

About This File

The pyramid is a metaphor that represents the daily problems of our life. Help Gamarra to climb it. Two tips for you: a bfg is in a secret area nearby the start and a secret teleport leads you on the top of the pyramid.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
This can only be fun for speedrunners, proving how easily "the daily problems of our life" according to Giulio Galassi can be overcome. 1/5

Share this review


Link to review
Guest

Unknown date

  
Stop.

Share this review


Link to review
Guest

Unknown date

  
It'a a Gamarra WAD, so it rules by default. 5/5

Share this review


Link to review
Guest

Unknown date

  
Thanks for dropping my IQ... again

Share this review


Link to review
Guest

Unknown date

  
What the fuck is this shit?

Share this review


Link to review
Guest

Unknown date

  
Wow! A pyramid full of monsters!

Share this review


Link to review
Guest

Unknown date

  
Well I thought it was sexy so I dont care

Share this review


Link to review
Guest

Unknown date

  
This approaches NUTS.wad territory; it's a multi-tiered pyramid with over 2,500 monsters arranged in an orderly fashion on the pyramid and in some side rooms. Once the monsters wake up, the frame rate plummets. There's a secret teleport that takes you to the top of the pyramid. If Mr Galassi makes another 23 levels he will have enough for a megawad. At his current rate we will be downloading his megawad sometime towards the end of 2007.

Share this review


Link to review
Guest

Unknown date

  
I stopped downloading these a long, long time ago. 0/5

Share this review


Link to review
Guest

Unknown date

  
Because of the critics, I don't care to download it. But I give 5 points for the great title "Pyramid of problems".

Share this review


Link to review
Guest

Unknown date

  
Is textured as badly as a 1994 level, and mostly made like an early crude DEU job. Number of monsters is almost NUTS.WAD-like, and the fact that it's a Doom 1 map doesn't help variety either. However, there is some grandiosity in the sheer scale of the pyramid...the "encouraging" texts reminded me of Christian videogames for some reason...doh, 2/5 stars.

Share this review


Link to review
Guest

Unknown date

  
Strangely fun... it'scool to see millions of fireballs in the 'bove or toturn on fastweapons, infinite ammo and watch as cacodemons drop from the heavens like flies. Can't wait for the last part :) It was truly spetacular and grand.

Share this review


Link to review
Guest

Unknown date

  
1.5/5

Share this review


Link to review
Guest

Unknown date

  
I have FTP Voyager set to download and sync the entire IDGAMES archive. First it does newstuff and the second I saw a name started with g and ending with 9, i smashed my desk. You are a fuckwad. Are you on crack and is your friend blowing you when you are making these maps? I could pull a better wad out of my ass you shit

Share this review


Link to review
Guest

Unknown date

  
This map is inspiring me a new jokewad based in NUTS.wad style. :-) Really excellent. 5/5

Share this review


Link to review
Guest

Unknown date

  
The pyramid is not the only thing with problems. 0/5

Share this review


Link to review
Guest

Unknown date

  
The funny thing about these is that the author is actually getting better. Of course, at this rate, we'll have to wait until Gamarra XCVII until one of them will be *good*, but I thought it was interesting to observe it nonetheless.

Share this review


Link to review
Guest

Unknown date

  
The conclusion to a popular (?) series. Bad or not, this guy made a name for himself. Sort of...yeah. 2/5

Share this review


Link to review
Guest

Unknown date

  
Pyramid of problems....uh...I guess you can evade them by not playing this ;-)

Share this review


Link to review
Guest

Unknown date

  
Go forth and kick rear, Ghoulio, my lasagna munching friend(after all the whining about ´94 wads it was only a question of time until someone made them on purpose) 5/5

Share this review


Link to review
Guest

Unknown date

  
Gamarra WADS make me hot. The crowd demands more.

Share this review


Link to review
Guest

Unknown date

  
Good idea.

Share this review


Link to review
  • File Reviews

    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
    • By E.M. · Posted
      This right here is one of the oldest joke wads ever made, and its parodies of bad map design are still relevant to this day.
×